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| An in depth look on Warrior loadouts | |
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| Tweet Topic Started: Jul 16 2014, 12:52 AM (872 Views) | |
| Evertras | Jul 16 2014, 12:52 AM Post #1 |
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Slave
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I posted on Dakka with a lot of math and considerations for Warrior loadouts. I figured it would be useful for people here to take a look at and give some feedback. |
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| Jdo | Jul 16 2014, 02:35 AM Post #2 |
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Exalted Guardian
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good comparision, thank you. Great weapons all the way! that's my opinion. Let the bodies hit the floor. Somebody is still using warriors?:D Me is not, and i'm still sad when i see my 2 old-schooll warriors units catching dust (24 khorne and 20+ tzeentch). i've compared 18 warriors of khorne and 18 warriors of nurgle (all with standard, without champ, 6x3) vs. 4 demigryphs with musician, lances (i know that point cost is not even close, but that is obvious build, in my opinion very popular on battlefield, especially if warriors are core and demis are special). demis charge. khorne warriors: 4 x 3 demi attacks - c.a. 3,78 wounds 4 x 1 knight attacks - c.a. 1,66 wounds warriors strikes back - 24 attacks - c.a. 6,27 wounds, so 2 demis die. 2 stomps - c.a. 1,26 warrior is dead CR: 6,7 wounds + charge vs 6,27 wounds + banner + one rank, means +1 for warriors or draw nurgle warriors (fear test passed): 4x3 demis attacks - c.a. 2,57 wounds 4x1 knight attack - c.a. 1,12 wounds warriors strike back - 18 attacks - c.a. 4,7 wounds, one demi is dead 3 stomps - c.a. 1,89 wounds CR: 5,58 wounds + charge vs 4,7 wounds + one rank + banner, means draw or +1 for warriors (but worse chance than khorne) so...very close, but math is in favor of khorne, keep in mind that nurgle has to take fear test (with WS 1 they will be hit on 4+, but need 5+ to hit demis). p.s. i've made a mistake, AP is not allowed with stomps, so warriors will be protected with 6+. that means they will win in both cases. Edited by Jdo, Jul 16 2014, 02:47 AM.
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| Jofarin | Jul 16 2014, 04:20 AM Post #3 |
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Clanlord
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Nice work. Some things to add: -The combination of T and AS is where it gets really messy. What's better against T3 4+? Or T5 5+? As most guys have at least some armor and everyone has a toughness value, this is quite important. -I really don't like your calculation of "defensive effectiveness" as it isn't really relatable to other things. Maybe calculate attacks per wound and compare that. Also this information is good to know because you can estimate how many attacks your enemy will dish out (besides rolling for impact hits or thunderstomping) and thus estimate how many guys you lose. -You should maybe mention Fear/Terror as MoN sucks if your guys don't pass the test and get WS1, while MoT gets only strongly impacted and MoK and MoS are totally fine. |
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| Evertras | Jul 16 2014, 06:13 AM Post #4 |
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Slave
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I agree on the dubiousness of the 'effectiveness' value. I think there's a more straightforward stat that I could generate, like wounds in vs wounds out. That would be a lot clearer. The numbers are already there, it's just a matter of comparison. I have different armor values in my spreadsheet, but decided to stick with unarmored and 2+ for the post for simplicity's sake. 4+ would be a nice middle ground to include, yes. Duly noted on the fear/terror, that's a good point. I've ran into it so rarely that it slips my mind personally. |
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| A'zrael | Jul 16 2014, 07:12 AM Post #5 |
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The Chosen
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This is really interesting. Good work man. I wonder how much running my BsB in the unit skews this though. S6 from the warriors themselves becomes rather unneeded since he's rocking S6 or 7 depending on if I felt like giving him a GW or Halberd. |
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| Dirty Mac | Jul 16 2014, 07:50 AM Post #6 |
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The Chosen
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Going to be fighting a Black knight Blender bus tonight, Would MoK Warriors with GW be good? the BSB for fear tests wont be near probably. and I need to cut through 1+ AS. His Lord makes everything in Base contact ASL anyway, so..... |
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| A'zrael | Jul 16 2014, 07:51 AM Post #7 |
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The Chosen
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It also negates Strength bonuses. Your best way to tackle that is with warhounds bud. |
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| Dirty Mac | Jul 16 2014, 08:32 AM Post #8 |
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The Chosen
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I will probably have my DP combo charge and challenge him too. If he charges me I am dead, Str 6 Killing blow. so I am not sure what to do really, apart from Magic that unit in to the void. |
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| A'zrael | Jul 16 2014, 08:47 AM Post #9 |
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The Chosen
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Nooooo. Vampire Lord is the nastiest offensive combat character in the game. He'll eat that DP for breakfast then burp up his almighty ass after. |
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| Dirty Mac | Jul 16 2014, 09:08 AM Post #10 |
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The Chosen
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I have challenged him twice, and beaten him twice before. I need to get him in the flank, so he makes way with his lord and BSB. |
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| Taint | Jul 21 2014, 11:32 PM Post #11 |
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The Chosen
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Great post mate, thanks for sharing. |
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| LIquid_Squid | Jul 23 2014, 09:22 AM Post #12 |
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The Chosen
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:( You just reminded me of my Chosen vs a Cold one bus, shiver, not fun to lose those guys so easily :( Edited by LIquid_Squid, Jul 23 2014, 09:25 AM.
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| Vantraxx | Jul 25 2014, 10:40 AM Post #13 |
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The Thrice Cursed
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Read and reread the article. Very nice and thx for sharing ;) |
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