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An in depth look on Warrior loadouts
Topic Started: Jul 16 2014, 12:52 AM (872 Views)
Evertras
Slave
[ * ]
I posted on Dakka with a lot of math and considerations for Warrior loadouts. I figured it would be useful for people here to take a look at and give some feedback.
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Jdo
Member Avatar
Exalted Guardian
good comparision, thank you.

Great weapons all the way! that's my opinion. Let the bodies hit the floor. Somebody is still using warriors?:D Me is not, and i'm still sad when i see my 2 old-schooll warriors units catching dust (24 khorne and 20+ tzeentch).

i've compared 18 warriors of khorne and 18 warriors of nurgle (all with standard, without champ, 6x3) vs. 4 demigryphs with musician, lances (i know that point cost is not even close, but that is obvious build, in my opinion very popular on battlefield, especially if warriors are core and demis are special).

demis charge.

khorne warriors:
4 x 3 demi attacks - c.a. 3,78 wounds
4 x 1 knight attacks - c.a. 1,66 wounds
warriors strikes back - 24 attacks - c.a. 6,27 wounds, so 2 demis die.
2 stomps - c.a. 1,26 warrior is dead

CR: 6,7 wounds + charge vs 6,27 wounds + banner + one rank, means +1 for warriors or draw

nurgle warriors (fear test passed):
4x3 demis attacks - c.a. 2,57 wounds
4x1 knight attack - c.a. 1,12 wounds
warriors strike back - 18 attacks - c.a. 4,7 wounds, one demi is dead
3 stomps - c.a. 1,89 wounds

CR: 5,58 wounds + charge vs 4,7 wounds + one rank + banner, means draw or +1 for warriors (but worse chance than khorne)

so...very close, but math is in favor of khorne, keep in mind that nurgle has to take fear test (with WS 1 they will be hit on 4+, but need 5+ to hit demis).

p.s. i've made a mistake, AP is not allowed with stomps, so warriors will be protected with 6+. that means they will win in both cases.





Edited by Jdo, Jul 16 2014, 02:47 AM.
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Jofarin
Clanlord
Nice work. Some things to add:
-The combination of T and AS is where it gets really messy. What's better against T3 4+? Or T5 5+? As most guys have at least some armor and everyone has a toughness value, this is quite important.

-I really don't like your calculation of "defensive effectiveness" as it isn't really relatable to other things. Maybe calculate attacks per wound and compare that. Also this information is good to know because you can estimate how many attacks your enemy will dish out (besides rolling for impact hits or thunderstomping) and thus estimate how many guys you lose.

-You should maybe mention Fear/Terror as MoN sucks if your guys don't pass the test and get WS1, while MoT gets only strongly impacted and MoK and MoS are totally fine.
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Evertras
Slave
[ * ]
Jofarin
Jul 16 2014, 04:20 AM
Nice work. Some things to add:
-The combination of T and AS is where it gets really messy. What's better against T3 4+? Or T5 5+? As most guys have at least some armor and everyone has a toughness value, this is quite important.

-I really don't like your calculation of "defensive effectiveness" as it isn't really relatable to other things. Maybe calculate attacks per wound and compare that. Also this information is good to know because you can estimate how many attacks your enemy will dish out (besides rolling for impact hits or thunderstomping) and thus estimate how many guys you lose.

-You should maybe mention Fear/Terror as MoN sucks if your guys don't pass the test and get WS1, while MoT gets only strongly impacted and MoK and MoS are totally fine.
I agree on the dubiousness of the 'effectiveness' value. I think there's a more straightforward stat that I could generate, like wounds in vs wounds out. That would be a lot clearer. The numbers are already there, it's just a matter of comparison.

I have different armor values in my spreadsheet, but decided to stick with unarmored and 2+ for the post for simplicity's sake. 4+ would be a nice middle ground to include, yes.

Duly noted on the fear/terror, that's a good point. I've ran into it so rarely that it slips my mind personally.
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A'zrael
The Chosen
This is really interesting. Good work man.

I wonder how much running my BsB in the unit skews this though. S6 from the warriors themselves becomes rather unneeded since he's rocking S6 or 7 depending on if I felt like giving him a GW or Halberd.
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Dirty Mac
The Chosen
Going to be fighting a Black knight Blender bus tonight, Would MoK Warriors with GW be good? the BSB for fear tests wont be near probably. and I need to cut through 1+ AS.

His Lord makes everything in Base contact ASL anyway, so.....
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A'zrael
The Chosen
It also negates Strength bonuses. Your best way to tackle that is with warhounds bud.
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Dirty Mac
The Chosen
I will probably have my DP combo charge and challenge him too. If he charges me I am dead, Str 6 Killing blow. so I am not sure what to do really, apart from Magic that unit in to the void.
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A'zrael
The Chosen
Nooooo. Vampire Lord is the nastiest offensive combat character in the game. He'll eat that DP for breakfast then burp up his almighty ass after.
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Dirty Mac
The Chosen
I have challenged him twice, and beaten him twice before. I need to get him in the flank, so he makes way with his lord and BSB.
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Taint
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The Chosen
Great post mate, thanks for sharing.
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LIquid_Squid
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The Chosen
Jofarin
Jul 16 2014, 04:20 AM
MoN sucks if your guys don't pass the test and get WS1
:( You just reminded me of my Chosen vs a Cold one bus, shiver, not fun to lose those guys so easily :(
Edited by LIquid_Squid, Jul 23 2014, 09:25 AM.
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Vantraxx
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The Thrice Cursed
Read and reread the article. Very nice and thx for sharing ;)
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