Welcome Guest [Log In] [Register]
Welcome to The Chamber of the Everchosen. We hope you enjoy your visit!


Here at COTEC we are all about the Warriors of Chaos in Warhammer Fantasy Battle.

Tactics to help you slaughter your opponent on the tabletop, through to galleries on how to build your next Warshrine. Its all covered... and growing!

We are a forum for gamers and hobbyist alike and again would like to welcome you to a fun, friendly, warm place and hope to see you again!


Join our legion! Takes less than a minute and gives you access to everything!


If you're already a member please log in to your account by entering the correct runes and words of power:

Username:   Password:
Locked Topic
Warrior Breakdown and Math.; What Mark is the best for the job?
Topic Started: Jul 16 2014, 11:58 PM (352 Views)
snyggejygge
Member Avatar
High Zar of Khorne

Ever wondered how to kit out your warriors, well a guy on Dakka Dakka did an excellent breakdown on on how to Mark & equip your warriors:
Warrior Breakdown

His conclusions are quite good, I was surprised at some of this.
Important highlights to take away from this:

MoT and MoN should be considered for different defensive purposes. MoT provides protection against ranged attacks. MoN is superior defense in close combat. MoN gets even better against particularly nasty close combat attacks, but can't avoid stomps.

MoK with halberds will generally do more damage but will take significantly more. Their relative efficiency is greatest at small numbers of medium-armored T4-T5. Good all-around choice, will always kill things relatively quick but will burn out the fastest. Do not run less than 18, preferably 24 to have enough of a buffer to keep on killing before taking too many losses.

MoN with GW are very hit or miss. They're pretty nasty against high armored targets, and MoN provides substantial protection. They shine against large numbers of tough and/or highly armored targets where ASL matters less. They're generally inefficient against large numbers of low toughness and low armor opponents. Take if you face tons of armor, but pass if you don't, in general.

MoN with Halberds are reasonable compromises, but really don't shine much of anywhere. Not really thrilled with them overall after seeing the math.

MoT/MoN with sword/shield are actually pretty efficient against hordes of average or weak infantry. They become much less attractive against big scary things. This is counter-intuitive to what you might think and important to know
Offline Profile Goto Top
 
Jofarin
Clanlord
http://s4.zetaboards.com/cotec/topic/10129492/
*cough*
Offline Profile Goto Top
 
snyggejygge
Member Avatar
High Zar of Khorne

Totally missed that, locking this thread.
Offline Profile Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Tactics · Next Topic »
Locked Topic