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beating skaven
Topic Started: Jan 11 2012, 07:35 PM (307 Views)
David L
The Chosen
Khurdur
Jan 13 2012, 05:36 PM
thanks.... I hate the fact lords aren't really that good, and even at the large value of 2500 we can't fit a big lord and a Lv.4 sorceror !
I think chaos lords can be quite good. But they have to be kitted to accomplish something troops cannot do. The jugger lord you posted originally does the same thing a mass of knights would do.
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jerm20201
Soul Stealer
If your Skaven friend is anything like a tourney player, he'll have ratdarts to drop and basically take over the deployment and get his units into what combats he wants...so I'd recommend at least 2 if not 3 warhound units to act as deployment drops and redirector/meatshields...since your Khorne marked army will HAVE to charge something if it is with in range...plopping your doggies down in front of them to stop them from charging is a must, or your entire army will be at his mercy and he'll be able to pick his fights and split your force.

May try merging the 3 Khorne warrior units into 2 units and springing for a couple doggies :)
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Khurdur
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The Chosen
actually I've been playing around with the idea of using my jugger lord alone without knights, with crimson armour of dargan, talisman of preservation, and a jugger and halberd. Bolt throwers and cannon only do one wound, and face a 4++, and normal shots face a 1+ followed by 4++, he takes a hell of a lot of beating, and hits with 6 S6, 2 jug attacks and one stomp. He can be played quite easily on his own....
Edited by Khurdur, Jan 14 2012, 12:40 AM.
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