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| bringing 1000 points of rats up to 1500 | |
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| Tweet Topic Started: Jan 27 2005, 09:23 AM (145 Views) | |
| brownmccoy | Jan 27 2005, 09:23 AM Post #1 |
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I>U
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okay, before you people talk about my charactor, that will be the first change. 30 clanrats sheilds 235 spears command 29 clanrats same as above 228 3 rat swarm plague rats 198 (mostly a point filler and Monstrous creature killer) 5 gutter runners tunneling team 75 (very fun :wacko: ) 1 warplightning cannon (paid for double itself 3/5 games) 100 (paid for a little more than itself 2/5 games) warlock engineer warp blades condensor 95 accumulator 25 clanrat slaves 50 total 981 models: 98 including cannon |
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| Rigor_Mortis | Jan 28 2005, 10:52 AM Post #2 |
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Warrior of the Chamber
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For your current list ditch the spears from the clanrats and give your slaves a musician. For your next I'd say some weapon teams, another warlock make your slaves 2x20 with musicians and if you have pts. get some plague monks as they can hit really hard, I also don't like the cannon as it has never worked against me, or in any battle I have ever seen it participate for that matter, but it mostly depends on terain and luck, it seems you have both though so keep it. |
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| Malakess, Cylon Annointed | Jan 28 2005, 11:09 AM Post #3 |
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This is a Cylon. They look way, way, way cooler in BSG
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Plague monks are a good choice. Weapon teams and Storm Vermin (both at once, preferably) are definitly a must. A Cheiftan is also basicly required. Rat Ogres add some nice punch, if you need it. Otherwise, more slaves. |
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| Darmort | Jan 29 2005, 08:58 PM Post #4 |
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Black Tavern Mercenary
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*wakes up* *looks at Army List* *Screams!* Keep that Engineer! He's cheap and he hurts!!!
Take Spears off.
Same as the above. :lol: ;)
I've learnt to hate these guys....
A few more, mayhaps? With Poisened Hand Weapons or Poisened Throwing Stars. Some thing Poisened is a must have on these guys. And they're annoying March Blockers.
No comment.
Annoying and cheap, keep the fur-ball, otherwise Wookiees will eat you! Hehehe! But keep him, don't drop him.
A Rat Piper perhaps? (Yes, I have read Terry Pratchett's the Amazing Maurice and his Educated Rodents. :D:D:D:D:D) All in all, more widdlers are needed, i'd go for a few more Tunnelers, about 8-9 should do it. Then more Slaves. I lot more Slaves. about 2 units of 30 with Rat Pipers. Hehehe, nasty, Another Clanrat unit of 20 with Spears to recieve charges, then your other units flank the charging unit while this unit holds it's ground. Flanking is important to Skaven. Plague Bearers with 2 Hand Weapons, a unit of 24 with a Hero, Full Command and the Warbanner is in order. If you can get them, Ratling Gun and Warpfire Throwers. That should make the most dangerous of Skaven lists I can think of. |
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| brownmccoy | Feb 1 2005, 11:58 AM Post #5 |
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I>U
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Thanks for your help, some of the stuff i was planning on, but some I was to stupid to remember (clanrat slaves cowbells-pipers, only remembered the +1 combat res in result of tie) and I will post my 1.5k list eventually. (I'm in need of converting slaves from skinks :P, and am needing the skinks still, then some other unit for the second group of slaves) |
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