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| Best Mark of Chaos | |
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| Tweet Topic Started: Jul 5 2006, 04:42 AM (1,344 Views) | |
| snyggejygge | Jul 9 2006, 03:12 AM Post #31 |
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High Zar of Khorne
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Well on troops it makes your unit weaker & yes it is good on characters, but consider this, would it be as good w.out the Staff of Change or an extra spellcaster who can give you the good spells (as the Tzeentchian spells isnīt all that great), why do you think beastcharacters of Tzeentch always carry Staff of Darkoth, Staff of Change & the Goreooth, to get nasty spells to use all those dice with ofcourse! |
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| The Great Unclean One | Jul 9 2006, 04:52 PM Post #32 |
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Master of Jiggery-Pokery
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Erm, if I was using the Lore of Tzeentch, I'd be laughing if every one of my Sorcerers got Blue or Red Fire, and the odd one had Green Fire and my General had Orange Fire. Violet Fire is too close-range to be much use, however it's a nice way to make the enemy use many Dispel Dice. |
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| GeneralofChaos42 | Sep 18 2013, 12:20 AM Post #33 |
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The Puppet Master
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You know this topic was started in 06. [talk about coming back from the dead] |
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| LORD VOKUL'NAX | Oct 31 2013, 03:27 AM Post #34 |
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Corrupted Slann
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We probably need to make a new poll, as the voting now spans across multiple editions! |
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| Vantraxx | Oct 31 2013, 04:45 PM Post #35 |
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The Thrice Cursed
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Multi edition poll FTW! Khorne had real magic resistance, the flying high rule was still in effect, dragon ogres had t5 and frenzy doubled your attacks... it's great to see how views change over time |
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| blackmetalshredder | Mar 15 2014, 03:15 PM Post #36 |
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Blasphemous Invocation
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Khorne, cause close combat is what it's all about. And Skullcrushers. |
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