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About the Disc of Tzeentch in units; so much confusion!
Topic Started: Jan 12 2007, 03:13 AM (395 Views)
HayE
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Slave
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OK, I've had a long discussion on an other (dutch) forum, about whether or not Discs can join units.

It started where someone said a Disc is a flyer with the exeption that it moves 15" instead of 20". However, the HoC army book states that it just moves like a flyer, and so doesn't count as one. Therefor, it should be able to join units.

Then people told me that, even if it is possible to do so, it wouldn't be wise, because the unit could only move with the ground movement of the Disc, which is 1. I think they where a little confused or something, and I don't know where they got that from.

So, it shouldn't be a problem to put a Disc in a unit, would it? Well, yes it is! :wacko:

Now I've got someone telling that deamon mounts cannot join unit, because deamons and mortal units don't mix, as on pg. 29 of the HoC army book. However, it isn't entirely clear about that on characters and their deamon mounts, and I remembered something about reading something on this forum about putting hero's on deamon mounts instead of barded steeds, since they wouldn't be picked out by shooting anymore, with the new 7th edition rules. Also, Archaon seems to be able to join his Swords of Chaos, and nothing is mentioned about his mount...


So I was hoping someone here could help me out; I feel like a confused monkey!
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Rimmz
The Chosen
The Chaos book states that a Character mounted on a Demonic mount effectively grants him mortal and demonic status.
So a Champ of Slanessh on a Boob Snake could join a unit of Demonetes no problem. Also a Khorne Lord on a Jugg could join a unit of Knights no problem.
I dont have a page refrence but I looked this up for someone just a few months ago and I was surprised at the answer myself.

Im not sure about the flying status thing I would have to look that up to give an opinion on that. However it is worth mentioning that even if you do join a unit with the disk the character can still be picked out because the disk makes the rider a large target for LOS purposes.

Really if you want a Tzeench guy on a mount in a unit give him a Horse or a Demonic mount the Disk is for flying around and blasting things not for joining units.
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S'tan
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Exalted Guardian
Quote:
 
Really if you want a Tzeench guy on a mount in a unit give him a Horse or a Demonic mount the Disk is for flying around and blasting things not for joining units.



Imo 2. Also, a barded steed would improve his armour save, so is better in all respects if you want him to join a unit.
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HayE
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Slave
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Rimmz
Jan 11 2007, 09:39 PM
The Chaos book states that a Character mounted on a Demonic mount effectively grants him mortal and demonic status.

Could you tell me what page you found this on? 'Cuz I don't seem to find it. :wacko:

Anyhoo, I got into this confusion when I floated this guy in my Knights to so they wouldndn't have to make a terror test next turn because of the Treeman hiding in the woods, only to have him float out of the unit later on. So mounting him on an other mount won't do it for me...
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Tammil Augrimm
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The Change Chosen

While a Disc Rider can indeed join a mortal unit (though I'm pretty sure he can't join a damonic one as he is still mortal, as the character overules his mount's status, but then why you'd want to have him join a unit of horrors is beyond me so it's a rather mute point I guess...), I'm not sure if he can use his flying move in the middle of a non-flying unit.

Logically, if he's staying with the unit then he's staying on the ground, and thus using the Disc's rather pathetic ground movement.

That said, no one ever accused GW of basing their rules on logic.....

I'd have to agree that a Damonic Steed would be a better answer if you wnat him to join units, as it eliminates confusion, but if all you want to do is bypass a terror test you have have him join the unit and then leave it again the next round, since terror tests are taken at the beginning of the turn. Moving within the unit becomes a moot point.
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Rimmz
The Chosen
pg 29 first paragraph under Demonic Special Rules

Specifically states that Demons cannot join Mortal units and Vice Versa with the exception of characters mounted on Demonic Mounts, Juggers, Disks. and Steeds of Slannesh.
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Tammil Augrimm
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The Change Chosen

Yes, but all that means is that a character on a daemonic steed can join a mortal unit, it doesn't say anything about allowing the mortal champion to join a unit of Daemons..... if I'm remebering it right.

Once again though, in the case of Tzeentch Daemons, as you can't join screamers(unit flier rules prohibit this), that just leaves horrors, and why you'd want your champion to join horrors is beyond me, so the point, in this case at least is rather moot. A Steed of Slaneesh in mounted daemonettes on the other hand.....
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snyggejygge
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High Zar of Khorne

You could always give him the chalice if you really want him to join that daemonic unit (which is the only way for a mortal to join daemons)
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Rimmz
The Chosen
The rule says that Mortal Characters cannot join demonic units and Demonic units cannot join mortal units the only exception is a Character riding a demonic mount

Therefore he is allowed to join a Demonic unit because a character riding a demonic mount is excluded from the rule that disallows him from joining a demonic unit.

I agree that it doesnt make much sense especially for Tzeench but I can see the benefit of say a Ex of Slannesh on a Boobsnake joining a unit of mounted Demonetes.
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snyggejygge
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High Zar of Khorne

No it means that a character riding a daemonic steed can still join a mortal unit despite riding a daemon (which would normally not be allowed to join a mortal unit), to join a daemonic unit w. a mortal character youŽll need to have the chalice...
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