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| Blood and Glory 2600p. | |
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| Tweet Topic Started: Feb 6 2012, 11:50 PM (110 Views) | |
| R3do | Feb 6 2012, 11:50 PM Post #1 |
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The Warptongue
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Hello warriors of chaos. Just wanted to show my list which is going to take against Delfs in Blood and Glory scenario. We have basic ETC rules so no units over 450p./40models, no more then 4 power dice/spell and so on. Im happy to take comments and advices for my list. Lords & Heroes: Sorcerer Lord (4lvl, MoT, Disc of Tzeentch) Items: Talisman of Preservation, Dragonhelm, Infernal Puppet, Biting Blade Gifts: Conjoined Homunculus, Bloodcurdling Roar Chaos Sorcerer (2lvl, MoN, Daemonic Mount) Items: Spell Familiar, Seed of Rebirth, Charmed Shield Gifts: Third Eye of Tzeentch Exalted Hero (BSB, MoK, Shield, Juggernaut of Khorne) Items: Talisman of Endurance, Sword of Battle Gifts: Stream of Corruption Core Units: Chaos Warriors x21 (MoT, Shields, Full Command) Magic Standard: Razor Standard Chaos Warriors x21 (MoK, Halberds, Shields, Full Command) Magic Standard: Banner of Eternal Flame Special Units: Chosens x15 (MoT, Shields, Halberds, Full Command) Champion Items: Favour of the Gods Magic Standard: Banner of Rage Rare Units: Warshrine (MoT) Hellcannon (2588p.) |
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| Hardcoreholland | Feb 7 2012, 03:02 AM Post #2 |
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Warrior of the Chamber
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Nice nice nice list man! You can take two chaos warriors of and take some warhounds for distraction, great choice of chosen by the way:D |
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| R3do | Feb 7 2012, 04:09 AM Post #3 |
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The Warptongue
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Thanks :) Yeah was thinking to take some hounds but im not sure yet. They keep dying in first round realy often :D |
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| Kex | Feb 7 2012, 04:40 AM Post #4 |
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Warrior of the Chamber
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It must be 50 pt of magic items if im right (im new player so meybe im wrong or something i dont knaw :P) and you have 55 pt (Talisamn is 30 and Sword is 25) |
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| R3do | Feb 7 2012, 04:49 AM Post #5 |
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The Warptongue
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Yes u are right, always forget to check armybook weapons first xD. Thanks from pointing it out. I change it to Sword of Might (+20p.) or just put halberd and figure something else with that 20p. :) Edited by R3do, Feb 7 2012, 06:01 PM.
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| Harbinger | Mar 15 2012, 11:08 PM Post #6 |
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The Chosen
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Im surprised that since your not running kknights you didn't put the blasted standard on the tzeentch warriors. Armour peircing is nice i agree, but i don't know how many people have gone WTF when i run a unit of Tz warriors that big with the blasted standard and they bounce off so much of their shooting. otherwise list looks pretty scary. The only other thing i would think is why put a shield on the BSB. Since he is on a jugger he has already topped his armour save. or you could even put him on a regular chaos steed for the same save and make back enough points to field a unit of dogs. Of course this is me assuming that he is sitting in one of the warrior units and not running around by himself murdering things. Wow, actually, he would rock with the shield warriors cuz he would throw 5 Str6 attacks with the unit. |
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| R3do | Mar 16 2012, 04:40 AM Post #7 |
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The Warptongue
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I havent realy much used Blasted Standard in anywhere. Maybe sometimes in Knight unit but thats rarely too. Thing is that i know my enemy and he has never wanted to shoot my warriors with his Xbows (donno why but thats how it is) and if he does that, they wont make much damage, maybe kill 1-2 depending how many Xbows are fireing. :) Shield was BSB just for having so much extra points. U are right i whould have put him on horse if i just whould have that model what i have bought now :) And he didnt sit in any unit. He was standing side of warriors to give what BSB will allways are for and charge to enemy unit from flank to get more combat scores. As Scary as my list looks like, the battle didnt go pretty well. I moved my lord to 18" from enemy Cold One unit to get spam Flickering and Gateway on them. Well he dispelled both (Gateway with scroll) and ofc he throwed needed 11" to charge on my lord and i didnt flee because i didnt think that whould happend and he killed him in first round -,- So battle was pretty much there all he did now was attacked with all to one of the warrior units and game was over in 2 rounds. Realy shame battle for me and I learned my lesson to not take any kind of risk like my lord did again. |
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| Harbinger | Mar 19 2012, 02:26 AM Post #8 |
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The Chosen
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Lol, yeah. Lv4's can't stand in combat with heavy hitters like that like a lord can. Its better to just keep him out of LOS and bombard them with magic. The only way i would throw a sorc lord infront of a unit like that would be in a objective game to redirect them. Im assuming that with yoru limited troops that he outmanuevered you? Thats why dogs and horseman are so important for warriors armies. We can somewhat dictate the movement of enemy units and deny flank charges to a degree or screen our really expensive units for a turn or so. You could drop the warriors down to 18 man units and field two units of dogs. IMO, if your only gonna run one shrine with your chosen unit, they are alot of points that still have the low mobility issue. You might be better served by swapping them out for a couple of chariots and fielding a small unit of marauders just for more unit drops. The dogs can direct enemies infornt of the chariots for joint charges and screen them on their way to the target. You can load a flank with you general and chariots with dog escort and load the other with your BSB and core units along with the cannon so that way you force your opponent to possibly split his army against a vastily mobile flank versus a fastley powerful flank. If he tries to put chaff units against your mobile side, you can use the sorcerer to blast them out of your way. If you do take this advice, then i would suggest dropping the shrine as well and fielding a decent unit of marauders. Of course you can great weapons and MoK, but field what you like. They are realy there as just another infantry unit that is large enough that your opponent can't ignore them. Edited by Harbinger, Mar 19 2012, 02:29 AM.
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| R3do | Mar 19 2012, 03:12 AM Post #9 |
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The Warptongue
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Donno what I was thinking when I put that sorcerer front of enemy unit :D I think I was over confident to kill that unit... Yes he outmanuevered me and that lesson i learned after this match. After this I have allways use atleast 10 hounds. Reason for one shrine is that we played with 7th ETC rules and there it said that no 2 same rare choses. Anyway, I was thinking pretty much same as u just said. Im gona lay low with chosens anyway for now and put dragon ogres and shaggoth more to test, so far with realy good results :) I dont realy like to use marauders. Specialy against this Delf friend of mine. He allways charge with hydra to them after flank breathweapon which take 20-30 marauders out :D But yes i will take advices because i have beat this guy maybe 2-4 times and he has won about 10 match against me -,- So far i have beated his army by using demon prince and few time Juggernaut Lord (all winned games 2600p.) Edited by R3do, Mar 19 2012, 03:19 AM.
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| Harbinger | Mar 19 2012, 03:51 AM Post #10 |
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The Chosen
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Lol, of course the hydra is going to maul marauders. The idea is put them against a unit that they can deal with and support the warriors. My advice would be to send the chariots or dragon ogres into the hydra. If you can flicker fire or gate a few wounds off it early, then its breath weapon becomes a lot less scary when its Str 2 or even 1. If you don't like marauder units, then you could field a unit or two of maruader horseman since chaos really lacks pursuit units besides knights. Shagg is good. I've kicked around the idea of picking one up just because i like the idea of running one and because he's such an awesome model. |
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| R3do | Mar 19 2012, 03:57 AM Post #11 |
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The Warptongue
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Naah no need chariots or Dragon Ogres :) usualy have shooted hydra down with tzeentch spells and if not then shaggoth has finished what is left :) Horsemens are allso useless to me XD Friend doesnt use any warmachines exept calduron but shaggoth has destroyed it everytime atleast for now :) |
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| Harbinger | Mar 19 2012, 05:16 AM Post #12 |
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The Chosen
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I was refering for the horseman to be war machine hunters, but more of a faster re-direct/small unit hunters. Plus they get to act as normal when they flee and rally, but are of course more expensive then the dogs. I like the idea of their horselord rule but i can never imagine a situation where they wouldn't just be throwing combat res to my opponent. |
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