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Question about Tomb King magic phase
Topic Started: Jul 28 2008, 09:57 PM (273 Views)
Valtiel
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The Chosen
I was reading in the Tomb Kings book about how they cast their Incantations. If I understand it correctly one Priest chooses one (two for a High Priest) Incantation to cast and that goes off as a bound spell with a power level as 2D6 (3D6 for a High Priest). Here's comes the part where my friends and I might have played it wrong... we have always said that if it isn't cast succesfully (that means it is dispelled) it doesn't count as if it has been cast and thus the Priest can try it again in the same turn.

Is this the way it is done? I am in doubt since it doesn't mention anywhere about the Incantations counting for the limit you can cast if it is not cast succesfully. This might be because the book is from 6th edition and the "cast succesfully" term might be from 7th edition only. Any help explaining this?

EDIT: Sorry about the sentence I wrote wrong. :P
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Logan Blackheart
Warrior of the Chamber
You have me a little confused because you say

"that if it isn't cast succesfully (that means it isn't dispelled) it doesn't count as if it has been cast and thus the Priest can try it again in the same turn."

A regular Liche priest gets one spell at 2D6 level. If he casts it, if it goes off or not, that's the end of his casting.

A high Lich priest gets 2 at 3D6. He may cast any of the 4:
-If he's dispelled, he may cast any of the 4 again
-If he's successful, he may cast the same spell again or another of the 3: However, Urgency or Smiting may only be cast successfully on a unit once. So if you cast Smiting on a unit of Ushabti already in combat, you may not cast it on them during that phase a second time, from any other character.
As far as I know, the Magic missle or Summoning may be cast on the same unit multiple times.

The King has pretty much the same restrictions with MWbD... If he successfully casts Urgency or Smiting on a unit, he may not (nor another character) cast that incantation on the same unit. However, there's nothing wrong with using Urgency to get them into combat and then Smiting on that same unit for a little softening up before the CC phase. :)

That's what I've always hated (but admired) about the TK system. If you get a King in a chariot unit near a Priest they can get off attempt after attempt at getting the chariots to charge.

Hopefully I didn't type in a bunch of stuff you already knew there... :blink:
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Valtiel
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The Chosen
Ah, thanks for the little clearing up. I pretty much knew a little about the Tomb King magic phase but this did tell me a couple of things I was not sure of. The reason why I asked the question is because if I remember correctly in our gaming group we played with if (example) a Priest tried to cast a magic and it was dispelled then he would have a chance to do that same spell again... I think I'm wrong though... just wanted to be sure about things. Thanks! :P
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