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2250 nurgle
Topic Started: Nov 3 2008, 07:19 PM (384 Views)
the all rotting
Warrior of the Chamber
hi thought i would start a WoC army made this list

14 warriors (sorcerer)
nurgle

14 warriors (Chaos lord)
nurgle
Banner of rage

19 Marauders (festus)

20 Marauders

10 war hounds

10 war hounds

10 knights
Nurgle

Chaos lord
Nurgle
AHW
Shield
Chaos rune sword
Armour of damnation


Festus


Lvl 2Chaos sorcerer
nurgle
Book of secrets
Power familia

tell me what you all think
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Killax
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Slaughterer of Khorne
This is 2250 points?!?

Damn you have almost no real choppy things, the knights are best 2x 5/6 so I would split them up.

Appart fromt that I would split up the warhounds and try to add some more equipment for the knights.
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the all rotting
Warrior of the Chamber
yeah the list is 2255 a tad over but close enough, one of the warrior units is 2 hand weapon (with banner of rage = 4 attacks) the other with shield, the Marauders are LA and shield, the hound can be split but the rank bonus helps, couldn't spare the points for command to split my knights up, just like the idea of my lord WS8, S6 and 8 attacks he is going to cause a lot of carnage.

othe than spliting my knights how else could i improve the list?
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Killax
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Slaughterer of Khorne
Dropping Festus and adding more power to the knights will help.

It would probably result into less magic power so you could then also drop a level and go 2x dispell scroll. And if you would field that ws 8 s 6 a6 in a knight unit it will let you have another powerfull punch.

Honestly though, how do you reach the 8 attacks, by my caluclation you have 7, 5 standard 6 due frenzy, 7 due the rune sword. Since you can't attack with normal weapons (your additional HW) if you've got a magic one.
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Godless-Mimicry
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No' 9

Your Lord cannot have a magic weapon and a mundane weapon option (aka. XHW).

As already mentioned, split up the Knight and Warhound units down to 5 man groups.

And your Lord only has 6A, 7 when with his unit.
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the all rotting
Warrior of the Chamber
fair enough only started warhammer a few months back didn' know AHW attack couldn't be used, still a 7 attack lord in a unit that has 4 attacks each thats 24 attacks in the front ranks.

For me to split the knights i've got to scrap a unit or somthing for the extra 50pts and don't want to loose the sorcerers as they are the reason for a nurgle army, nurgle magic rocks, i can split the hounds no problem at all.
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Godless-Mimicry
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No' 9

You realize you are not obliged to put FC on the Knights?
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the all rotting
Warrior of the Chamber
ok i droped a unit of marauders and hounds so this is my list now
Chaos lord
Nurgle 20
Shield 10
Chaos rune sword 50
Armour of damnation 45
Favour of the gods 5
Bloodcurdling roar 20
360

Festus 185
Chaos sorcerer
Lvl 2 35
Nurgle 20
Book of secrets 25
Power familia 25
190
Core
16 warriors
Additional hand weapon
Full comand 30
Nurgle 30
Banner of rage 35
351
14 warriors
Shield
Full command 30
Nurgle 30
284
__________________________

20 marauders
Shield
Light armour
Full command 20
Nurgle 30
170
__________________________

5 war hounds 30
5 war hounds 30
5 war hounds 30
_____________________________________
Special
5 knights 200
Full command 50
Nurgle 30
Banner of wraith 45
325
5 knights
Full command 50
Nurgle 30
Rapturous standard 20
300
2255
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ukko
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Exalted Guardian
Hmm - doesn't look bad actually, a couple of things though. I think most people agree that (unless it's a fluff thing) an exalted is better value than a lord. That said, if you do fancy taking one - I wouldn't leave him on foot, he'll just be avoided and he won't have the movement to get to fights where you need him.

Some small changes I'd make is to mount the lord, drop 2 warriors from the bigger unit and swap xhw for shields, and swap the rapturous standard and banner of rage around. You then have 2 solid bunkers for your sorcerers (the warrior units) and, if your lord joins the non-banner of rage toting knights, 2 knight blocks that will destroy most fully ranked units through kills.

As much as I love to see infantry heavy lists, in this case I also think 2 units of marauder horsemen would do more for you than your unit of 20 marauders - maybe play a couple of games with each and see which you prefer.
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the all rotting
Warrior of the Chamber
changed the list abit, still very magic based

Exalted
Nurgle
Shield
Chaos rune sword
Bloodcurdling roar
Mount
221
------------------------------------------
Festus 185
------------------------------------------
Chaos sorcerer
Lvl 2
Nurgle
Book of secrets
Power familia
190
Chaos sorcerer
Lvl 2
Nurgle
Rod of torment
Mount
201
Core
14 warriors
Additional hand weapon
Full comand
Nurgle
Banner of rage
319
14 warriors
Shield
Full command
Nurgle
284
20 marauders
Shield
Light armour
Full command
Nurgle
170

5 war hounds 30
5 war hounds 30

Special
5 knights
Full command
Nurgle
Banner of wraith
325
5 knights
Full command
Nurgle
Rapturous standard
300

2255

finally get to use the list on thursday, most likly against dark elves, empire or tomb kings. so what do you all think
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