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2000 Masters of psychology
Topic Started: Dec 2 2008, 09:40 PM (186 Views)
Festus
Slave
[ * ]
Exalted, Bsb, Tzeench (Enchanted Shield, Collar of Khorne,Biting Blade)

Sorcerer, Level (DS, Spell Familiar)
Sorcerer, Level (Skull of Katam)

17 Marauders of Nurgle (Musician, Champion, Flail)
5 Marauder Horsemen (Musician)
5 Warhounds

2x5 Chaos Knights of Nurgle (Standard, Musician)
Hellcanon

I believe that Nurgle magic is the best now, but I don't have enough p. in my 1500 p. army....What do You think?
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Festus
Slave
[ * ]
Daemon Prince (level 3 Tzeentch,Tendrils of Tzeentch)
Sorcerer (level 2, D Scroll)
Sorcerer (level 2, D Scroll)
Exalted hero (Bsb, Doom Totem)

5 Warhounds
10 Marauders
10 Marauders
10 Marauders

5 Chaos Knigths of Nurgle (St, M)
10 Mengil Manhide's Manflayers

Hellcanon

The main idea is to exploit the fact that this army can force opponent (assuming it is not figthing against VC or Dl ) to make many psychology tests during the battle with at least -1 to Ld, so any terror or panic tests can be harmful to our opponents.....
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Bork
Warrior of the Chamber
without wanting to give offense i think the list is pretty terrible.

the concept of forcing all those LD tests is a good one but the rest of the army is utterly neglected.

2 sorcerers with 4 scrolls? you dont need them. 2 tops and more and more im taking just 1 if any at all and relying on DD.

BSB goes where? the only unit he can go in is a unit of marauders, 3 units of 10 marauders will achieve nothing, u havent given them any marks or weapon upgrades, no command and with a +1 rank bonus they will just die without offering resistance. surely a big unit unit will serve you better properly kitted out.

knights of nurgle are fine but drop the musician its not needed.

the manflayers? no idea why but i wouldnt bother.

hellcannons are a huge waste of points IMO. too easy to render useless, too difficult to control and with mages on the table not such a good idea if it missfires.

overall the army has no kind of synergy, it all seems very confused and totally dedicated to lords and heroes which arnt made the most of. 55 models in 200pts will see you outnumbered even by ogres in some cases, 30 of your models are naked marauders!!

my advice is start again and begin by leaving the demon prince at home, hes ok in 3000pts + but at 2k a sorcerer lord is a better deal if your using a lord at all.

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Festus
Slave
[ * ]
Each of my sorcerers have one scroll not 2.....so I have 2 scrolls overall...

3 units of 10 marauders are only core fillers and they are not to DO anything, except sacriface themselves as they are cheap enough...also sorcerers can go there in some situations....

Bsb can go anywhere in fact...he has a good armour save so any light shooting attack can't be too harmful....or can go the unit of ChK

Manflayers and Hellcanon are units which can cause panic after their shooting phase.....Manflayers are for light armoured units and Hellcannon for heavy cavlary -for example


But....I thought about removing Knights and booster Marauders units with Slaneesh mark and more ranks.....
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Killax
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Slaughterer of Khorne
Stand and shoot army right?

Will kinda work due to the 2 Hellcanons, isn't very fun to play. But looks nice appart from that.

Oh and other shooty list will probably have this list as breakfast, not ment to be rude, but true.

Cheers,
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Godless-Mimicry
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No' 9

The words die easily come to mind here, no offense. There is no holding ability in this army really if you come up against heavy shooting, you will find your Knights, Cannon and DP will be alone quickly.
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Festus
Slave
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How about 1500 army ? (On the top)
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