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| 2250 Hard list; New WoC player nees hard tournament list | |
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| Tweet Topic Started: May 16 2010, 06:08 AM (331 Views) | |
| Winged-Prince | May 16 2010, 06:08 AM Post #1 |
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Slave
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Hello I made a tournament list and I was hoping for it to be a really hard list. I want to reach my opponent as fast as I can and kill it as fast as I can. this list is the hardest I can think of,I was hoping to know how to make it more harder :P Characters General: Lord of Khorne Juggernaut. Chaos Runesword Enchanted shield Exalted hero BSB Mark of Khorne Chaos Steed Enchanted shield. Chaos Sorceror Mark of Tzeentch Disc of Tzeentch spell familiar. Core: 5 Warhounds 5 Warhounds 5 Warhounds 5 Warhounds 5 Maruader Horsemen Flail,Light Armor,Shield 5 Maruader Horsemen Flail,Light Armor,Shield 5 Maruader Horsemen Flail,Light Armor,Shield Special 5 Chaos Knights Mark of Khorne Full Command 5 Chaos Knights Mark of Khorne Full Command 5 Chaos Knights Mark of Khorne Full Command 5 Chaos Knights Mark of Khorne Full Command Rare 1 Chaos Spawn Total: 2246 points |
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| Darth Urbrambus | May 16 2010, 07:10 PM Post #2 |
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The Chosen
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Hi, You have to take out 1 enchanted shield. Furthermore, you have no magic protection to speak of. A sole mage with an extra spell won't do you any good. Give him 2 dispell scrolls. That way, you have 3 DD, 2 scrolls and MR 1, which isn't much but better any way. You might also consider taking a Tzeentch exalted on a disc, to take out artillery or lone characters. Maybe some Dragon ogres instead of a unit of Knights, they can take more heat (with 4 wounds each). Cheers! |
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| Darkbladesoul | Jun 5 2010, 06:42 PM Post #3 |
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Warrior of the Chamber
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Very little magic protect at the moment, which is bad, but then again you have alot of knights with like 1+ armour save, so magic missiles won't hurt them. Only, be careful with the hounds and horsemen, because they are very squishy. Darth Urbrambus is right get some scrolls. 4 units of knights with Mark of Khorne, very risky, because a good opponent will redirect them with rubbish units. I would only have one unit with khorne and the rest with something more reliable, for example one unit with MoT and blasted banner, so you can charge a gun line and still walk through it. Why the champion on the knights, they are a waste of points. If i was being very blunt i would say you have too many cavalry units to be effective. 3 units of Marauder horse is just overkill. I would suggest taking out a unit of knights and kitting the lord out with a dragon. |
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| Darkbladesoul | Jun 5 2010, 06:53 PM Post #4 |
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Warrior of the Chamber
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I quick list i threw together in 5 mins Chaos Lord 670 Dragon MoT Runesword, enchanted shield, collar of Khorne Exalted Hero 199 Tzeench Disc, golden eye of Tzeench, flail shield, favor of the gods Sorcerer 151 2 scroll steed 2x 5 Marauder Horse Musician MoS Flail, light armour Throw Axe 10 Marauders 40 2 x 5 hounds 60 5 chaos Knights 265 Musician, Standard Banner of Rage 5 chaos Knights 290 Musician, Standard MoT Blasted Standard Sorcerer in here 6 chaos Knights 305 Musician, Standard war banner MoS Strong Reliable unit Spawn 55 2252 |
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