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8th ed 2250pts Mono Khorne List
Topic Started: Jun 10 2010, 01:09 AM (1,068 Views)
Kormak
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High Executioner of Khorne
I think this is the list im most happy with, should be very interesting to use

Characters

Kormak, High Executioner of Khorne
Exalted Champion
- Mark of Khorne
- Great Weapon
- Juggernaut of Khorne
- Talisman of preservation
- Favour of the Gods
Total 233pts

Harkaan, Destroyer of Khorne (with additional hand weapon warriors)
Exalted Champion
- Mark of Tzeentch
- Battle Standard Bearer
- Collar of Khorne
- Shrieking Blade
- Enchanted Shield
Total 195pts

Core

30 Chaos Marauders
- Mark of Khorne
- Great Weapons
- Fullcommand
Total 200pts

17 Chaos Warriors
- Additional Hand weapons
- Shields
- Fullcommand
- Banner of Rage
Total 354pts

18 Chaos Warriors
- Mark of Khorne
- Halberds
- Shields
- Fullcommand
- Banner of Eternal Flame
Total 376pts

6 Chaos Hounds
Total 36pts

6 Chaos Hounds
Total 36pts

7 Chaos Hounds
Total 42pts

Special

6 Chaos Knights
- Mark of Khorne
- Musician
- Standard
- Standard of Discipline
Total 315pts

4 Chaos Trolls
Total 180pts

Rare

Chaos Warshrine
Total 130pts

2 Chaos Spawn
- Mark of Khorne
Total 150pts

Army Total 2247pts
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Benaiah
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The Chosen
I like it!

Few changed i would make...

Always halberds on warriors... never 2 hand weapons... the only thing you'll kill faster is zombies.

I would also do 6 units of 5 hounds rather than 3 units of 10.

I would not worry about your ogres flanks as they should be protected anyway...

Characters look good imo.
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Kormak
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High Executioner of Khorne
Cheers, well i think i might just drop the hounds into 3 units of 5 then, on the ogres well im not all that concerned by the flanks however with getting full attacks in a 2x2 formation i see no reason not to deploy them like that!
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Eta
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Exalted Guardian
Kormak
Jun 10 2010, 01:09 AM
Im still not entirely sure how viable this will be without a scroll caddie, im hoping at least i can stop the main spells! How good is the Filth Mace, as immune to psy no longer seems to protect against fear and terror.

Where did you get this from? That's the first thing I hear of this mechanic. Fear and terror incorporates immunity to panic, but ITP should still work against fear and terror.

Greetings
Eta
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Kormak
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High Executioner of Khorne
I believe if you check the warseer rumours that fear and terror are listed under special rules so its very possible they have moved to special rules as so many models have ITP its not even funny.
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Kormak
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High Executioner of Khorne
Made a few changes to the list now
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Eta
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Exalted Guardian
I still would not take the Filth Mace. Sword of Might / Axe of Khorne is a better combination for a hero on jugger IMO.

List looks solid.

Greetings
Eta
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Kormak
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High Executioner of Khorne
I normally take those items actually however depending on what common items we find in the new rule book i wanted to give them a try, i think what makes filth mace appealing is the terror test is every turn.
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Kormak
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High Executioner of Khorne
Because of the new common items i have decided to make some changes


2nd exalted goes in the chaos warriors with the banner of rage, his MoT just counts as a enhancement to his collar (fluffwise), my main point sinks have some protection against magic, 4+ ward save for knights. 5+ for warriors with hero and Scyla has a 3+ ward against magic, i've never used a warshrine so with the new edition i thought it could be verry cool to convert one, army has plenty of fear causes which should cause some real problems for the enemy. With the changes to great weapos being +2 strength while mounted i couldnt resist putting one back on my general which atleast gives him some points for some extra protection. Still not sure if this is the best combo, i hve seen a few others i liked.

Talisman of preservation (Bearer gains 4+ ward save)
Favour of the Gods

Helm of discord - (+1 Armorsave, enemy character model has to pass a leadership test, if it fails, it can not attack and will be hit automatically)

so many options :-/
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kerill
Exalted Guardian
Looks pretty good, not sure if its a fluff thin but if you are running the ogres 2*2 not sure if the MOK is worth it since the back 2 will only get 3 attacks anyway.

For scyla and the spawns I wonder if they will get one or D6 stomp attacks in the new edition. Probably the former but hope is a cardinal virtue.
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Kormak
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High Executioner of Khorne
hmm, thats a very good point Kreil, well i guess i could drop that and spend the points on more chaos hounds or something!

I was also thinking i will swpa the dragon helm of armour of Zhrakk which would only leave him weak to weapons that ignore armour.
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Kormak
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High Executioner of Khorne
Well after Kreils comments in his own topic (lazy git :P) i have decided to make some more changes, and yes hes with the knights
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kerill
Exalted Guardian
Sorry about that, was on a "thread of consciousness". I take it Talisman of preservation is the 4+ ward?

Looks good but I reckon if you drop the champion from the unescorted warrior unit and marauders you could spend the points better elsewhere- as I said in my thread with step up I think its best not to give opposing characters a chance to challenge, especially if the thunderous stomp attacks can strike outside a challenge.

Not been tempted by the armour piercing banner for your a/hw warriors?
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Kormak
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High Executioner of Khorne
Yeah thats the 4+ wardsave one on the general, im also trying to decide if the blastered standard is actually all that handy on chaos knights, hmm

With the champions did you need see the bonus VPs you get for unit champions killing characters! i think it was 50pts! i know it wont happen against every army however i can see it working against horde armies with cheap characters :)

I have actually had that very thought about the AP banner, its certainly a very good option but then i have to drop the banner of rage, then my BSB loses frenzy which makes him abit less Khornate :( I had also thought it could be very good on the chaos warrriors with halberds (basically Strike in I order great wepaons against alot of things) or the chaos knights!

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kerill
Exalted Guardian
I've not been too impressed with the blasted standard in the past- and that was on a Tzeentch unit so 4+ ward. My knights tend to die to magic a lot more than shooting. And with stone throweres now allowing armour save and only S3 thats one less threat to worry about.

Dropping the standard and the blasted banner means you can easily get another knight for taking casualties and still have 20 points left over for something else.

I noticed the 50VPs but I really can't see it happening often- for ogre, knight or dragon ogre champions there is a better chance.

I think the AP banner on S5 in this edition might be overkill since very few infantry will have 4+ waves now.
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