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2250pts freindly turney
Topic Started: Jul 7 2010, 09:49 PM (257 Views)
Devilmixer
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Warrior of the Chamber

1 Sorcerer Lord of Nurgle, General, Level 4 Upgrade, Palanquin, Enchanted Shield, Dispel Scroll ; 380 pts

12 Chaos Marauders of Nurgle, Full com, Flail, Light Armour; 170 pts

1 Chaos Warshrine; 130 pts

1 Chaos Sorcerer of Tzeentch, Level 2 Upgrade, Dispel Scroll, Collar of Khorne; 190 pts

15 Chaos Warriors of Tzeentch full com, Shield; 290 pts

1 Exalted Hero of Khorne, Juggernaut of Khorne; 180 pts

5 Chaos Knights of Khorne, Full com; 280 pts

6 Chaos Warhounds @ 36 pts

15 Chaos Marauders of Khorne, full com, Light Armour, Shield; 140 pts

1 Hellcannon @ 205 pts

6 Marauder Horsemen of Slaanesh, Musician, Champ, Flail; 124 pts

6 Marauder Horsemen of Slaanesh, Musician, Champ, Flail; 124 pts

Total : 2249pts

ok so my chars goes in the unit listed right after them,
the dogs are the frenzy block my knights,
and the horsemen are there as flankers

so what do you guys think?? C&C welcome
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JRGumby
The Chosen
I think this is a 7th edition list, so my question is when you intend to use it. I'm not sure a lvl 4 nurgle is really worth it and the palanquin is poor protection in duels, I'm really not sure what your characters are even meant to do.

And that seems to be a very weak unit your general is in
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Devilmixer
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Warrior of the Chamber
yes it is 7th ed, we are not going to play 8th in my groupe until at least the box is out, and in the mean time we can learn a little from others who have played it ;)

now I dont feel 20 nurgle maruders is a week unit and besides I think many shots will go to other units, and you are right about the Palanquin, but with Enchanted Shield he has a good armour save and many attacks
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