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Advice needed vs known enemy
Topic Started: Sep 25 2010, 03:21 AM (280 Views)
Ssungam
Slave
[ * ]
Hi fellow chaos Generals!

I am up against an regular opponent in my gaming club therfore I am pretty sure what he will bring. We will play 2400-2600 points.

Below You can see my list and what I am expecting to meet.

The main treats as I see is HPA and Flauge Furnace and would like to concentrate fire and magic on thoose but killing the General is key to victory vs skaven so I am not sure waht to prioritize.

Please, what tactics would suggest, match-ups between units...?
Should I use other units?


Warriors of Chaos Army

1 Sorcerer Lord of Tzeentch
Conjoined Homunculus
Blood of Tzeentch
Talisman of Preservation
Charmed Shield
Disc

1 Chaos Sorcerer of Tzeentch
Level 2
Infernal Puppet
Iron Curse Icon

1 Exalted Hero of Tzeentch
Battle Standard
Talisman of Endurance
Enchanted Shield
Warrior Bane

18 Chaos Warriors of Tzeentch
FC, Shield
Rapturous Standard

18 Chaos Warriors of Khorne
FC, Halberd
Banner of the Eternal Flame

40 Chaos Marauders of Khorne
FC, Great Weapon

6 Chaos Knights of Khorne
Standard; Musician
War Banner

5 Chaos Warhounds @ 30.0 Pts

5 Chaos Warhounds @ 30.0 Pts

1 Hellcannon



Skaven Army

1 Warlord
Bonebreaker
Armour of Destiny

1 Chieftain
Battle Standard
Talisman of Preservation

1 Warlock Engineer
Level 2

1 Plague Priest
Plague Furnace
25 Plague Monks
FC

30 Clanrats
FC
Warpfire Thrower

30 Clanrats
FC
Warpfire Thrower

30 Clanrats
FC
Doom-flayer

30 Skavenslaves

30 Skavenslaves

3 Rat Ogres
Masterbred
Master Moulder

6 Plague Censer Bearers

6 Plague Censer Bearers

1 Hellpit Abomination

1 Warp-lightning Warp Cannon

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Neverchosen
The Chosen
I play skaven alot way more then I like really. Heres what I have learned.

Tzeentch marked Shield warriors are perfect for weathering horde formations. Add an Exalted and they have some punch too. The Plague Furnace is just a pain. You just have to weather it out while you get whatever you can into the Furnace and it's unit. Keep a bsb near by so you can re-roll any failed break tests. Rapturous standard isn't a bad idea.

Can you lose the horde of marauders for another unit of Tzeenth shield warriors?

Hellpit Abomination is a huge pain. I usually just take two units of hounds and tie it up for as long as possible. Chaos Lord with hellfire sword will kill it dead. Lore of fire isn't all that bad vs skaven consider this on your lvl 4. Theres a banner that gives flaming attacks maybe give it too a unit of knights and send them after the HPA.

The HPA is relatively cheap and can earn it's points back quickly tying it up works very well. I really hate that thing. Tell you what not to do, don't send chariots after it. It will also eat marauders alive. Kill it with flaming attacks and it can't come back keep that in mind.

Clean up his line with your Khorne Halberd warriors. Combo charges.

Avoid the furnace unit if at all possible and kill as many clanrats units as possible. Thats a tough list he is playing but you have magic superiority, can you fit a black tongue in?

2 units of 6 Plague Censer Bearers is a beast. Nuke them or hit them with your Hell Cannon. They wont ever panic you have to wipe them out.

You have to weather his Warp Lightning cannon ward saves will help if your lucky.

If he does end up bringing a list similar to what you posted your in for some cheese. So far in my opinion our most cheese unit is Chosen. I have ran 17 w/ halberd, full command, marked with Tzeentch. The champion carries Favor of the Gods or Collar of Khorne. I like the banner of rage for this unit. I also run a Shrine to compliment this unit. The unit holds my exalted bsb. I would be ashamed using this unit vs Highelves but I never do when I play Skaven they just have it coming. With some good rolls on the eotg this unit becomes god like.

Also stop wither at all cost.

I find Power Familiar to be very useful, it sometimes helps me get that one extra spell threw. If you roll up gateway I would cast it on the Furnace every chance I got.

I have used an Exalted on Jugger to hunt Plague Censer Bearers. Armed with a Necrotic Phylactery, halberd and some type of ward save.

Those are my pearls maybe they will help. I really think skaven are hard this edition.
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IceHell
Warrior of the Chamber
Neverchosen
Sep 25 2010, 01:13 AM
Hellpit Abomination is a huge pain. I usually just take two units of hounds and tie it up for as long as possible. Chaos Lord with hellfire sword will kill it dead. Lore of fire isn't all that bad vs skaven consider this on your lvl 4. Theres a banner that gives flaming attacks maybe give it too a unit of knights and send them after the HPA.

The HPA is relatively cheap and can earn it's points back quickly tying it up works very well. I really hate that thing. Tell you what not to do, don't send chariots after it. It will also eat marauders alive. Kill it with flaming attacks and it can't come back keep that in mind.

Flickering fire is always a good idea vs a hellpit. It's always in line of sight, and only T5. Easy to take a few wounds off it on your last casting dice with your lvl 4.
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Ssungam
Slave
[ * ]
Thanks for the extensive reply!

"Can you lose the horde of marauders for another unit of Tzeenth shield warriors?"
No I haven't the models. I do have Tzeenth marauders but I believe the Khorne ones is better. In theory they should be perfect vs the HPA - dealing 2 wounds every round and steadfast. But in reality they probably will be hit by some blocks of clanrats at the same time?

I have the flaming standard on the Khorne warriors.

Please, what do you mean by combo charges? Charge two of his simultaneously? Due to outnumbering I don't expect to be able to charge two of mines into one of his units - or am I wrong?

Is Plague Censer Bearers really so nasty now? My warriors and knights will kill only be exposed to the fumes before killing them due to higher I. My marauders will take some beating but then destroy them.

Flickering fire followed by gateway on the HPA seems like a good plan. Is the Furnace a bigger threat? MR(2) on the Furnace makes it less attractive for magic. Hellcannon seems to be a better choice here. But then I have nothing to hit his general with and my experience is that skaven really can fall apart without the general.

What about the level2 - death to threaten his characters or lore of life or Tzeenth for fireball/flickering fire vs HPA

Please, is the black tongue really worth it if he has no grey seer?
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Sarnovich
Slave
[ * ]
First post here on CotEC

What I have learned about playing against skaven, is that Pandamonium is really really good against them.. It will nearly kill their magic plus they can't use their charecters leadership, witch is really what an skaven player needs

About the A-bomb, as the other guys suggested Red Fire will really do some good dmg against it.. That or your unit with the flaming banner

Now the Furnace is where it gets alittle bit tricky.. But basically what I would do, is try to make a trap for it.. Position one of your hound units, so it will make the Furnace charge them (either you run or you will be killed it dosn't matter).. At the same time you will position one of your big infantry units so they will be able to make a charge in the side of the plague unit (it is importenden that it is in the side!)

The reason for this is because, the Furnace cannot be moved once it is in CC.. I belive it says so in the FAQs or something like that
As long as the Furnace cannot hit you, the threat is really gone since you can kill his plague monks and without them it cannot move even if it gets out of cc

I know this is hard to do, but it is all worth it :D

Hope this helps
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