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| HELLCANNON questions... | |
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| Tweet Topic Started: May 2 2011, 08:40 AM (437 Views) | |
| LORD VOKUL'NAX | May 2 2011, 08:40 AM Post #1 |
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Corrupted Slann
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1. Is the hellcannon slowed down by the movement of its chaos dwarf handlers? (in the case of a regular move; not rampaging)? Under the monster and handler special rules it says that handlers are ignored for most gaming purposes, just wondering if this is included. 2. If a hellcannon loses all of its handlers (and passes its monster reaction test on its own leadership) can it use the general's leadership when testing for rampage? |
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| sometimesafish | May 2 2011, 11:01 AM Post #2 |
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The Chosen
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I don't have my rulebook with me but... 1. No 2. Yes ? |
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| LORD VOKUL'NAX | May 2 2011, 04:41 PM Post #3 |
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Corrupted Slann
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It sounds almost too go to be true that the hellcannon is not slowed down by it Chaos dwarf handlers. Movement 6 would be pretty sweet. I just can't find an exact reference to the Dwarfs movement being ignored other than "that handlers are ignored for most gaming purposes". Does anyone have any other reference? |
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| Eta | May 2 2011, 06:01 PM Post #4 |
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Exalted Guardian
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1. No 2. Yes |
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| sometimesafish | May 3 2011, 07:57 AM Post #5 |
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The Chosen
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Yeah, um, I don't know of any monster/handler that is slowed by handlers. Unless I have another rule wrong? |
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| Benaiah | May 3 2011, 02:48 PM Post #6 |
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The Chosen
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I don't have my book with me but I believe the BRB says that any monster w/ handlers is never slowed down by it's handlers. The handlers get dragged along and are forced to keep up one way or another. Which btw is awesome. :rock: |
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| dread lord | May 9 2011, 09:02 PM Post #7 |
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Warrior of the Chamber
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The new faq just gave us this Q: When the models in a unit with the Monster and Handlers special rule have different Movement Allowances, which one decides how far the unit can move? (p73) A: The monsters Movement Allowance is used |
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| LORD VOKUL'NAX | May 11 2011, 01:41 AM Post #8 |
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Corrupted Slann
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Sweet! B) thanks for that! |
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3:08 AM Jul 12