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| 2500 Points; Stubborn Hat Tzeentch Lord | |
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| Tweet Topic Started: Oct 5 2011, 05:02 AM (220 Views) | |
| Collinisimo | Oct 5 2011, 05:02 AM Post #1 |
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The Chosen
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I've been messing around with a new list and this is what I came up with. It's a little funky, but I'll try and explain the reasoning behind everything. Chaos Lord - 340 - MoT - Disc - Crown of Command - Talisman of Preservation - Enchanted Shield - Biting Blade Exalted Hero - 255 - BSB - MoN - Shield - Talisman of Endurance - Dragon Helm - Palanquin - Warriors Bane Chaos Sorcerer - 190 - MoT - Level 2 - Infernal Puppet - Talisman of Protection Chaos Sorcerer - 190 - MoT - Level 2 - Dispel Scroll - Third Eye of Tzeench 18x Chaos Warriors - 389 - MoN - Halberds - Shields - Musician - Standard - Banner of Rage 18x Chaos Warriors - 364 - MoK - Halberds - Shields - Musician - Standard - Banner of Eternal Flame 42x Marauders - 250 - MoT - Shields - Musician - Standard - Champion 5x Marauder Horsemen - 96 - MoS - Flails - Musician - Throwing Spears 5x Marauder Horsemen - 96 - MoS - Flails - Musician - Throwing Spears 5x Warhounds - 30 5x Warhounds - 30 6x Chaos Knights - 270 - MoK Total: 2500 So the list is really built around the Stubborn Hat on the Tzeentch Lord. I really wanted to have a Lord with this build after the thread that went around, so I built this list. Here is my idea: the lord will be able to pretty much fly into my opponents main combat unit and stick there for pretty much the duration of the game, counting on the fact that my BSB is nearby. He may even get lucky and kill some characters in that unit as well. While my opponents main combat unit is tied up, that should leave me free reign on all of the other things my opponent has. I have two units of Warhounds for flack, two units of vanguard fast-cav to take out warmachines (and then act as flack), two very solid units of Warriors that should be able to take on any units my opponent has left over, and a hard hitting unit of Chaos Knights. The Marauder bunker is going to be my main anvil. All of my remaining characters are going to be going in this unit. That will let the Marauders rank up 5x10, which should let them be stubborn for plenty of time. Now, the reason my BSB is on a Palanquin, is because between him and the command of the Marauder unit, that will take up the entirety of the front rank. This will push my two casters to the second rank, letting them do their thing out of harms way. This does bring up an interesting question however, I'm assuming that the wizards will be able to cast everything normally from the second rank. I'm also assuming that the Third Eye will work as normal, but I do see the line of sight issue coming up. Will this be an issue or do you just measure from the model in front of you? What are people's thoughts on this? I really like the idea, and I think I can make it very effective. |
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| DarkSchneider | Oct 5 2011, 07:53 AM Post #2 |
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Clanlord
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i really like your list. good luck with it. about your question, i remember that characters in 2nd rank have normal line of sight, maybe it's like the shooters being able to fire in 2 ranks... |
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| rothgar13 | Oct 5 2011, 12:33 PM Post #3 |
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Clanlord
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The list looks pretty good. I think you have a bit more chaff than I would use, but more drops can't be all bad. |
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| Collinisimo | Oct 6 2011, 04:58 AM Post #4 |
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The Chosen
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Updated List: Chaos Lord - 340 - MoT - Disc - Crown of Command - Talisman of Preservation - Enchanted Shield - Biting Blade Exalted Hero - 190 - BSB - MoT - Shield - Talisman of Endurance - Dragon Helm Chaos Sorcerer - 190 - MoT - Level 2 - Infernal Puppet - Talisman of Protection Chaos Sorcerer - 215 - MoT - Level 2 - Dispel Scroll - Collar of Khorne - Third Eye of Tzeench 18x Chaos Warriors - 389 - MoN - Halberds - Shields - Musician - Standard - Banner of Rage 18x Chaos Warriors - 364 - MoK - Halberds - Shields - Musician - Standard - Banner of Eternal Flame 45x Marauders - 257 - MoT - Shields - Musician - Standard 5x Marauder Horsemen - 91 - MoS - Flails - Musician 5x Marauder Horsemen - 91 - MoS - Flails - Musician 5x Warhounds - 30 5x Warhounds - 30 7x Chaos Knights - 310 - MoK Total: 2497 The BSB is no longer mounted, and the Marauder champion is gone, which means the two casters are now in the front of that unit. This clears up the LoS issue, and they are also both better protected. With the saved points I bumped up the Chaos Knights to 7. |
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| Harbinger | Feb 26 2012, 04:41 AM Post #5 |
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The Chosen
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I think the only caster that can cast his spells from the second rank is the Slann, because he floats up to cast the spells and then floats back down. I remember the good old days of putting a Lv4 Tzeetch lord on a disk in the old army book and being able to do the same thing. Man i miss the staff of change. I would so still take it even if it was 65 points. |
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