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2000 experiment list; Tamurkhan Castle
Topic Started: Mar 6 2012, 01:29 PM (175 Views)
Crom
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The Chosen
Lord
Sorceror Lord of Tzeentch Lvl 4 with Infernal Puppet(Paragon) 325
Hero
Daemonsmith Sorceror Lvl 1 with Chalice of Blood 145


Core

Chaos Warriors x 20 Full Command with shields Mark of Tzeentch 370

Marauders with Great Weapons x 25 Mark of Khorne 155

Horrors of Tzeentch x 40 FC 510

Rare
Magma Cannons x 290
Hellcannon 205

Using the Tamurkhan book

The basic idea is to try something different than the norm. I would try and put my warmachines close together to get the arty reroll from the daemonsmith. Followed by the magic from the Horrors and SorcLord/ Daemonsmith. The Daemonsmith will be a huge help if fighting a magic heavy army. I may get rid of some maruders to get a icon of sorcery to help out my horrors. I will probably hide my SorcLord in with the Horrors. I may switch out somethings to get some Chaos Dwarf Infernals. With this setup I may be able to Castle it up somewhere.

Please feel free to rip into my list but keep in my mind I just wanted to come up with something original.
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Crom
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The Chosen
I really hope to make someone's brain melt when I field this army.
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Bezerker
Bezerker
I like everything except for the horrors. Damn things could turn on you. I love the magma cannon. That thing looks amazing. 24 inch range is pretty much all you need. I've been thinking about adding some chaos dwarves to my list. Just remember that you can only re-roll for one piece of artillery per turn.
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Crom
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The Chosen
Well I got the horrors to be another sorcerer but I could switch them out. I want alot of ranged attacks.
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Bezerker
Bezerker
It'll be interesting list that's for sure. If you run it could you do a batrep? I would recommend warriors with halberds shields khorn. I think its a much stronger more versatile unit.
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