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chariots
Topic Started: Jan 13 2013, 11:04 PM (418 Views)
Mbh
The Chosen
Do we still like them?


how many to use?
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R3do
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The Warptongue
We like them very much. Impact Hits specialy against Elfs are nasty. Usually ppl use 2 of them at minimum.
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Vermillion
Exalted Guardian
Chariots are great, watch out for bolt throwers ignoring the armour, the 3+ save is great, impact hits brilliant and 4 warriot attacks at str 5 and 2 horse attacks at str 4 are pretty nifty. Good threat range as well, small footprint only drawback being no marching.
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Mbh
The Chosen
cool

I just don't see these in most new lists. I suppose skull crushers took the spot.
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Rorak Fangtaker
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Taker of Trophies
Chariots are special and Skullcrushers are rare so they didn't. Just depends on one's playstyle and models owned. Like I don't own chariots so I don't use them even though I know that they are good.
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Mbh
The Chosen
I know they are special

I was talking about points
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jerm20201
Soul Stealer
My 2500 point army still has 2 chariots and two units of 3 skullcrushers (mus only) and it works out quite well. My opponents are never sure what to target as the crushers and chariots are both juicy targets due to how scary they are.
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Mbh
The Chosen
brutal
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Harbinger
The Chosen
I just know there aren't to many moments more satisfying then rolling into a unit with multiple chariots and seeing multiple ranks fall over dead before the guys in them even swing. I toy around with khorne chariots sometimes just because i like the 2d6+2 strength 5 hits followed by 12 str5 attacks.
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krome zep
Warrior of the Chamber
Personaly i find chariots a bit expensive, especialy since there are equivilent units that preform a similar role plus are a lot more reliable than chariots, witch rely on rolling for impact :)
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Vermillion
Exalted Guardian
No unit is perfect, but still the 3+ save with S5 attacks and swiftstride at M7 is kinda nice, pivoting also very useful :)
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jerm20201
Soul Stealer
Harbinger
Jan 16 2013, 12:33 PM
I just know there aren't to many moments more satisfying then rolling into a unit with multiple chariots and seeing multiple ranks fall over dead before the guys in them even swing. I toy around with khorne chariots sometimes just because i like the 2d6+2 strength 5 hits followed by 12 str5 attacks.
Mark of Khorne doesn't double the impact hits. You still only get D6+1. Only the warriors get the +1A, unless your group plays horses get it too.

But impact hits aren't attacks, therefore you don't add to them for frenzy. Otherwise I'd be running a lot more khorne chariots lol
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R3do
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The Warptongue
jerm20201
Jan 18 2013, 12:24 AM
Harbinger
Jan 16 2013, 12:33 PM
I just know there aren't to many moments more satisfying then rolling into a unit with multiple chariots and seeing multiple ranks fall over dead before the guys in them even swing. I toy around with khorne chariots sometimes just because i like the 2d6+2 strength 5 hits followed by 12 str5 attacks.
Mark of Khorne doesn't double the impact hits. You still only get D6+1. Only the warriors get the +1A, unless your group plays horses get it too.

But impact hits aren't attacks, therefore you don't add to them for frenzy. Otherwise I'd be running a lot more khorne chariots lol
+1 to this. Impact hits won't increase with frenzy, only charioteers get extra attacks.
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propervillanz
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A Manly Muppet
R3do
Jan 18 2013, 12:33 AM
jerm20201
Jan 18 2013, 12:24 AM
Harbinger
Jan 16 2013, 12:33 PM
I just know there aren't to many moments more satisfying then rolling into a unit with multiple chariots and seeing multiple ranks fall over dead before the guys in them even swing. I toy around with khorne chariots sometimes just because i like the 2d6+2 strength 5 hits followed by 12 str5 attacks.
Mark of Khorne doesn't double the impact hits. You still only get D6+1. Only the warriors get the +1A, unless your group plays horses get it too.

But impact hits aren't attacks, therefore you don't add to them for frenzy. Otherwise I'd be running a lot more khorne chariots lol
+1 to this. Impact hits won't increase with frenzy, only charioteers get extra attacks.
2 chariots would equal 2D6+2 impact hits as long as they both get the charge off into the same unit at the same time.
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