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Marauders in new book
Topic Started: Feb 1 2013, 01:49 AM (559 Views)
gribble
Slave
[ * ]
Oh dear, Marauders are going to cost twice as much in the new army book. Any ideas on what to do with 12/13 point great weapon armed marauders? MSU? I am sad.
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Tchar'zhul
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Harbinger of Change
MSU seems the only viability. It's bad fir people who expended the time to build the deathstar. However I don't have a single one so I'm not all that affected.
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Rorak Fangtaker
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Taker of Trophies
Great weapons and marks are probably gone. I'm probably going to use them as support for my warrior blocks with flails or Mark of Tzeentch and shields. We'll see....I am a bit sad that my unit filler is not as needed as it was with the great weapon khorne horde... :-/
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Rhaegar
Minion of Khorne
[ * ]
I guess I can stop painting my horde...ffs. Just got into the hobby and Im already annoyed.
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Rusty Wintertooth
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Beast of Nurgle
I guessed it was coming, but still went ahead and converted 80 and painted 50. Hahaha, I guess that's the price you pay. I say cut off the axe heads, glue on the flails. I'm sure your local group will understand if you don't convert them immediately though.

I'll be running MSU for now. They'll be like the empire detachments, without the detachment rules, low points or shooting... Great :D
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Tchar'zhul
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Harbinger of Change
Rorak Fangtaker
Feb 1 2013, 03:15 AM
Great weapons and marks are probably gone. I'm probably going to use them as support for my warrior blocks with flails or Mark of Tzeentch and shields. We'll see....I am a bit sad that my unit filler is not as needed as it was with the great weapon khorne horde... :-/
They still have marks. It just adds onto the cost.
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Menetherin
The Chosen
Glad I went all warriors and no hordes, not much of a change for me as I ran the warriors in units of 20 too :D

Put them away and pretend they all got their chaos armour finally hehe
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Rusty Wintertooth
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Beast of Nurgle
Menetherin
Feb 1 2013, 04:19 AM
Glad I went all warriors and no hordes, not much of a change for me as I ran the warriors in units of 20 too :D

Put them away and pretend they all got their chaos armour finally hehe
Haha, very fluffy. I'll use that :P
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propervillanz
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A Manly Muppet
Even though their price went up a pretty penny i still think they have a viable place in our army. If nothing else you can field a couple of naked units to act as hard cover for your warrior blocks o,r like Wintertooth illustrated, as pseudo- detachments. I'm thinking of having a few small units (10-12) hover around my Hellcannon(s) on the opposite side of my main force of knights and chariots to make my opponent make tough decisions.
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DarkChilde
The Chosen
The only thing I would use Marauders for is one POSSIBLY 2 units of 10 w/flails if I intend to use them as a support pseudo detachment block for warrior. I will run them naked w/a standard if I just plan to use them for charge block drops/sacrifice units to again support charges for chariots and warrior blocks, but in all honesty I don't expect to see WOc players putting them on the field at all with this release.
Edited by DarkChilde, Feb 1 2013, 06:15 AM.
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LORD VOKUL'NAX
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Corrupted Slann
I agree with DarkChilde, marauders are not going to be very useful this edition. Large units are way too expensive points wise, while smaller detachments are probably less efficient than some of the other choices we have. For instance, you can plunk down 3 trolls for 105 points, and that is a bit scarier than the equivalent amount of marauders. Plus the trolls are far more survivable. Sure trolls are stupid, but there are other choices as well (i.e. chaos ogres, chariots, or a small unit of warriors).

I just can't imagine many people using them, which is a shame because I'm sure a lot of people invested a significant amount of time converting them... I know I did.

They were too powerful before, they're way too expensive now.... surely there was a middle ground somewhere :/
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Tchar'zhul
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Harbinger of Change
I believe the middle ground falls to how big you make your unit. Okay so 50 is no longer viable. Why not 30? It is only 360 points, and you get to use the horde formation to full effect. Only downside to it is you lose your third rank attacks when you start taking casualties.
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LORD VOKUL'NAX
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Corrupted Slann
True, but at only 3 ranks you won't be steadfast. Not being steadfast AND having next to no defense means that your unit will most likely be wiped out. 360 points is a huge loss in victory points.

Now take a look at what you can take for 360 points....

10 trolls
OR
4 Skullcrushers + Command
OR
Hellcannon + Chariot

etc
etc
etc

The list could go on and on. All these things will be harder to pull victory points off of and will cause way more problems for your opponent. And like you said, as soon as you start taking casualties your combat effectiveness starts to diminish big time. Extremely quickly your unit becomes very nonthreatening.
Edited by LORD VOKUL'NAX, Feb 1 2013, 10:45 AM.
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timk1111
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The Chosen
All this proably comes from the fact 8th made infantry better, and they were too cheap last book. S5 frenzied infantry for 6 points? Really? 11 is a fair jump however but if you pay thr points 50 frenzied s5 troops would smash most things to pieces, why shouldn't you pay points for it?

But I hardly used them, and when I did they dropped like flies....
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LORD VOKUL'NAX
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Corrupted Slann
They are simply put too expensive, and as thus they become easy victory points for our enemies.
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