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Chaos Warriors In The New Book
Topic Started: Feb 1 2013, 06:41 AM (1,251 Views)
Kormak
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High Executioner of Khorne
With all these rumours pretty much confirmed it has certainly got me thinking about I am actually going to army my Chaos warriors.

I have to say even with MoK, HW+SH is looking like a very tempting option, as are additional hand weapons, what do you guys think?
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Tchar'zhul
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Harbinger of Change
I am still going to run my MoK warriors with Halberd&Shield. I'll just have to keep the numbers down. HW&S warriors sound viable as do the AHW, and if we keep them around 15-18 we still pay around the same amount we did before.
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Kormak
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High Executioner of Khorne
I am really starting to think Khorne warriors with HW+SH and banner of rage could be the way to go.
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Tchar'zhul
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Harbinger of Change
Ability to not lose frenzy? Definitely.
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Kormak
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High Executioner of Khorne
It would make a very nasty horde unit, not strength 5 but 40 attacks and a 3+ armour save, not bad at all.
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Tchar'zhul
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Harbinger of Change
It would be one hell of a deathstar lol and very pricey too (735 points to be precise) so something definitely meant for a large game lol
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Kormak
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High Executioner of Khorne
555pts if you go for a unit of 30, 40 is just far to many points, just like the current book :p

At the moment, I can't decide between a unit of 21 warriors with shields and banner of rage or 21 with additional hand weapons :(
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Tchar'zhul
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Harbinger of Change
Well it truly falls to wether or not you wish to have a 3+ save with (using your example of 21, we will assume the block of warriors is 7x3), 22 attacks in the front rank and 7 coming from the second, or a 4+ save and 29 attacks from the front and 7 from the second.
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Kormak
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High Executioner of Khorne
It comes down to this, I can either have 7 more attacks or a 3+ save and never lose frenzy, I honestly have no idea :( damn you Cruddace :(
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Tchar'zhul
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Harbinger of Change
Cruddace did leave us with very interesting choices, as almost everything for warriors (the exception is GW) is viable now.
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propervillanz
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A Manly Muppet
I would go with the 21 with extra hand weapons. Line them up 6 across and that's 30 s4 attacks, 31 with champ, and you will still have a rank or two if you don't take too much damage. With I5 you will hit before most things anyway so the more attacks the more potential to take out whatever you are swinging at.
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Kormak
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High Executioner of Khorne
Ok, I will have to do the maths for units of 24 vs Saurus

24 HW+SH vs 40 Saurus

CW 24 attacks-> 16 hits -> 8 wounds -> 5 dead
Saurus 32 attacks-> 16 hits -> 8 wounds -> 4 dead

CW

5W
2R
Standard
8



Saurus

4W
3R
standard
7

24 AHW vs 40 saurus

CW 30 attacks-> 16 hits -> 10 wounds -> 7 dead
Saurus 32 attacks-> 16 hits -> 8 wounds -> 5 dead

CW

7W
2R
Standard

Total 10

Saurus

5W
2R
Standard

Total 8


Well thats certainly decided it for me!
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Tchar'zhul
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Harbinger of Change
Hooray for mathhammer!
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daynewma
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Warrior of the Chamber
What about Nurgle? I think the -1 to hit could be potentially huge.
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DreadOfSigmar
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Inhuman
15 MoK Halberd and Shield

or

15 MoK AHW

use banner of rage somewhere

my reasoning: with the new list, i feel your opponent will have his hands full with your chimeras, SC's and other big things that move fast. the warriors, when they get there are the "Finish Him" from Mortal Kombat. Sort of a creeping death

i have been running warriors like this even with our old book to see if 15 vs the usual 18 was a huge huge difference... it wasn't

Oooh and if you're running that DP with MoN, make him a caster and use those awesome augments to really turn combats in your favor

analyses?
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