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2500 nurgle list
Topic Started: Mar 11 2013, 02:27 PM (252 Views)
Holdbod
Slave
[ * ]
Hey guys just wanted to see what y'all think of my nurgle mono-god list

Daemon prince of nurgle, flaming breath, scaled skin, poisonous slime, soul feeder, chaos armor, demonic flight, charm shield, dragon bane gem, sword of striking and level 4 of death. 565

Exalted Bsb, nurgle, shield, filth mace, paliquin, other trickster's shard. 228

Warriors of nurgle full commandx25 halberds 505

Warriors of nurgle full command x25 halberds 505

Knights of nurgle banner champ x15 ensorcelled weapons 695

It's straight forward and to the point. If anybody has suggestions feel free
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Asamu
The Chosen
Holdbod
Mar 11 2013, 02:27 PM
Exalted Bsb, nurgle, shield, filth mace, paliquin, other trickster's shard. 228

Knights of nurgle banner champ x15 ensorcelled weapons 695
With a unit of 15 knights, I don't see any reason to put the BSB on a palanquin, when it could be on a Chaos Steed and get a look out sir.
Edited by Asamu, Mar 11 2013, 03:20 PM.
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Nor
The Chosen
I'm afriad you'll get seriously out deployed/manouvered. You only have 4 drops/blocks.
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Holdbod
Slave
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On the paliquin he has 4 wounds, and the knights don't need a Bsb, the smash poo
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Kurrilino
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Exalted Guardian
my 2 cents are that you don't field enough units.
The opponent will swarm around you like flies and multicharge.
I'm afraid your units will run completely off the board because of CR
or being completely massacred.

You should think about fielding some nurgle chariots or Gorebeasts. These guys really kick butts
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Wockie
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Warrior of the Chamber
like the general march forward, as they poo themselves tactics.

but i would worry about spells with lots of points in those big blocks... I get nervous when youve got 500+ in a unit. You also can get tarpitted and/or redirected and then the enemy picks on one unit with all its forces. having said that, go forth and rot face brother!

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iggy666
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Slayer of Neckbeards
If all you want are Warriors and Knights, I'd recommend splitting them into 4 units of 12 and taking out the Champions. Champions make you lose attacks, because you end up "wasting" them on 1 model. Same CR, but less dead enemies. With more units, your enemy has a lot more to deal with and you wont get swamped.
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