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| [Free Battle] Tapion vs. Goten | |
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| Tweet Topic Started: Jan 31 2014, 10:51 PM (635 Views) | |
| Deleted User | Feb 15 2014, 05:08 PM Post #21 |
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"Not bad, Trunks. Very good, actually" Tapion said as he rose from the ground and dusted himself off. The kid's ki missiles moved in such a dynamic manner, it was hard for the Konatsian to properly counter. That, given the fact that he made the mistake of underestimating the young boy, caused Tapion to be hit hard by the attacks. It seemed that Trunks was well equipped with his ki and held way more power than a kid his age should. The super saiyan showed promise that proved he could be a great asset to the force of good once he gained a bit more experience and training. Tapion would definitely look to tap into that untamed strength if ever the time came when he needed Trunks' aid. "How about I test you're skill in hand to hand combat a little futher now. Just remember, fighting is more than firing ki blasts at your opponent and punching and kicking. There's strategy to this game of war and ... I think it'll be better if I show you what I mean rather than just talk. Here I come" Tapion said as he refocused. In a moment's time the Konatsian vanished before the saiyan's eyes before reappearing next to the boy. He needed to teach trunks that the art of fighting wasn't as straight forward as it seemed. Trickery and illusion could really aid even the weakest fighters. With a kick to the side of temple, Tapion looked to impose his will on his foe. His next move was a straight punch to the face followed by a hook to the boys jaw. Tapion wasn't usually the type to use force as he did against Trunks, choosing to rely on his sword rather than his fist, however he needed to portray the typical opponent for the Saiyan. The konatsian also wanted to show trunks that he should expect anything from his opponent, even a lie. Tapion quickly leaped backwards into the air before firing a move that he rarely used at the beaten trunks. With his finger he blasted the boy with a blue ki ball. "It is also imperative to remember that you're opponent won't always be truthful with you. You should expect the unexpected" -------------------- actions 1) Speed teleport 2) Kick to the head 3) Hook to jaw 4) Kikouha |
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| Deleted User | Feb 23 2014, 09:27 AM Post #22 |
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Tapion Jeet Kun Do – Level 2 - +10%(+320) Agility - Perk: Decrease attack cost for physical attacks by .25 - Flaw: Decrease physical attacks by .02 Character Build: Ability Power Build + Bonus: Each time the player levels up their Ability Power is increased by 5% - Bonus: While in battle all basic, advanced and finisher techniques deal an extra .01 damage at no added dexterity cost Character Flaw: Egotistical + Perk: +25 to Will Power and Acuity per Character level a week - Flaw: -50% Stat Gains from Weekly Training Type. Race: Non-Transformer Zeni: 11,525 Declared Battle Items: + + + Gear:
Weapon(s):
Techniques: + Flight + Kikouha + Mouth Blast + Full Power Energy Wave + Continuous Die Die Missiles + Shockwave + Energy Sword + Omega Flame [Custom Tech: x.70 Damage, Crush Effect] + Ki Sense Level 1 [Level 2] + Zanzoken 2/2 + Speed Teleport 1/2 + Rest 10/15 + Charge 15/15 Transformations: + High Tension [Trained] + Spiritken Fatigue: -22.7% All Stats -826 Strength -726 Agility -771 Resilience -730 Ability Power -1035 Vitality -24 Dexterity Stats: Power Level: 36,024 Max Ki: 18,012 Ki: 12,587 Strength: 2,814 Agility: 1,993 Resilience: 2,627 Ability Power: 2,484 Vitality: 3,342/4,561 Dexterity: 33/104 Battle Fatigue: 3.5% Acuity: 1,988 Will Power: 3,488 Limbs: Right Arm: 2102/2718 Left Arm: 2102/2718 Right Leg: 2102/2718 Left Leg: 2102/2718 ==== =AND= ==== Saibaman [K.O.] Techniques: + Energy Blast + Self-Destruct + Acid Blast + Rest 15/15 + Charge 15/15 + Speed Teleport 2/2 Stats: Power Level: 9,006 Max Ki: 4,503 Ki: 4,347 Strength: 901 Agility: 901 Resilience: 901 Ability Power: 901 Vitality: 836/901 Dexterity: 0/25 Acuity: 497 Will Power: 872 Limbs: Right Arm: 721/721 Left Arm: 721/721 Right Leg: 721/721 Left Leg: 721/721 ==== =VS= ==== Trunks [Super Saiyan] [KO] Jeet Kun Do – Level 1 - +5% (+30) Agility - Perk: Decrease attack cost for physical attacks by .25 - Flaw: Decrease physical attacks by .02 Character Build: Ability Build + Bonus: Each time the player levels up their Ability Power is increased by 5% - Bonus: While in battle all basic, advanced and finisher techniques deal an extra .01 damage at no added dexterity cost Character Flaw: Lone Wolf + Perk: -1 Week for Technique Learning - Flaw: No Career Gains Race: Saiyan [No Tail] Zeni: 1,500 Declared Battle Items: + Senzu Pouch [1/5] Gear:
Weapon(s):
Techniques: + Continious Die Die Missiles + Flight + Saiyan Resolve + Oozaru + Speed Teleport 2/2 + Rest 15/15 + Charge 15/15 Transformations: + Super Saiyan [Activated] + Fatigue: -0% All Stats - Strength - Agility - Resilience - Ability Power - Vitality -Dexterity Stats: Power Level: 5,200 [9,206] Max Ki: 2,630 [4,603] Ki: 2,600 [3,185] Strength: 500 [875] Agility: 630 [1,103] Resilience: 500 [875] Ability Power: 500 [875] Vitality: 500/500 [0/875] Dexterity: 89/100 [102/125] Battle Fatigue: 1.5% Acuity: 50 Will Power: 50 Limbs: Right Arm: 500/500 [875/875] Left Arm: 500/500 [875/875] Right Leg: 500/500 [875/875] Left Leg: 500/500 [875/875] ==== =AND= ==== Goten [K.O.] Jeet Kun Do – Level 1 - +5% (+36) Agility - Perk: Decrease attack cost for physical attacks by .25 - Flaw: Decrease physical attacks by .02 Character Build: Agility Build + Bonus: Each time the player levels up their agility is increased by 5% - Bonus: While in battle the player’s agility increases by 1% per player character level (+7) Character Flaw: Pacifist + Perk: +100 Zeni Per Character Level a week, Battle Accessory Level Restriction Revoked - Flaw: +25% Physical Damage against you Race: Saiyan [No Tail] Zeni: 200 Declared Battle Items: + + + Senzu Pouch [1/5] Gear:
Weapon(s):
Techniques: + Flight + Saiyan Resolve + Oozaru + Solar Flare 0/2 + Speed Teleport 0/2 + Rest 15/15 + Charge 15/15 Transformations: + Super Saiyan [Trained] + Fatigue: -7.9% All Stats -40 Strength -56 Agility -40 Resilience -40 Ability Power -40 Vitality -8 Dexterity Stats: Power Level: 5,510 [9,642] Max Ki: 2,755 [4,821] Ki: 1136 [2,109] Strength: 470 [822] Agility: 702 [1,229] Resilience: 470 [822] Ability Power: 470 [822] Vitality: 203/510 [-35/893] Dexterity: 26/100 [41/125] Battle Fatigue: 1.5% Acuity: 50 Will Power: 50 Limbs: Right Arm: 376/408 [658/714] Left Arm: 376/408 [658/714] Right Leg: 376/408 [658/714] Left Leg: 376/408 [658/714] =================== Judge’s Notes: Trunks failed to post, everything lands with critical effect and he passes out. Tapion, you may decide the fate of both opposing combatants. Rewards will be dished out afterwards. =================== Player Action(s): Trunks [Defensive] Tapion [Offensive] 1. Speed teleport + Kick to the head [1.75 Actions; Critical Success! -21 Dex; -126 to Trunks' vitality] 2. Hook to jaw [.25 Actions; Critical Success! -1 Dex; -42 to Trunks' vitality] 3. Kikouha [1 Actions; Critical Success! -6 Dex/ -540 ki; -260 to Trunks' vitality] Defeating Blow! =================== Turn Order: Tapion - Fate deciding |
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| Deleted User | Feb 23 2014, 01:15 PM Post #23 |
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Deleted User
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Spare Trunks Steal Gotens Senzu bean |
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| Deleted User | Feb 24 2014, 06:53 AM Post #24 |
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Deleted User
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Enjoy! I think someone who can update the karma picture in the profiles has to update this, so this is not updated to your character's profile yet. If it hasn't been updated in 24-48 hours, just shoot me or any staff a PM.] Tapion Victor! [Double rewards for Handicap match] + 245 All Physical + 3500 Zenni + Senzu Bean - Saibaman Seed + 10 Dexterity + 50 Acuity + 50 Will Power + 100 EXP + .5 Karma - 3.5% Fatigue Trunks Loser ![]() [Halved Rewards for Handicap Match] + 34 All Physical Attacks + 563 Zenni + 3 Dex + 6 Acuity + 6 Willpower + 9 EXP - 1.5% Fatigue Goten Loser ![]() [Halved Rewards for Handicap Match] + 34 All Physical Attacks + 563 Zenni - Senzu Bean - Smoke Grenade - Stun Grenade + 3 Dex + 6 Acuity + 6 Willpower + 9 EXP - 1.5% Fatigue |
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