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| Semi turn-based games? | |
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| Tweet Topic Started: Jan 24 2018, 11:25 AM (4 Views) | |
| victorgrant | Jan 24 2018, 11:25 AM Post #1 |
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Hi, What I roughly mean: For every couple of meters you go, for every other interaction, the environment/the enemies/the NPCs get a number of tick/update points to act. That means, if the player stands still, after all update points are spent the worlds stands still as well. Has this been tried? Does a game with mechanics as such exist? Please help. Thanks! I didn't find the right solution from the Internet. References: https://forum.freegamedev.net/viewtopic.php?f=46&t=7274&sid=c70be7e60211148ef18fd62e340d3bb6 2D Character Video |
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6:56 PM Jul 11