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Semi turn-based games?
Topic Started: Jan 24 2018, 11:25 AM (4 Views)
victorgrant

Hi,

What I roughly mean: For every couple of meters you go, for every other interaction, the environment/the enemies/the NPCs get a number of tick/update points to act. That means, if the player stands still, after all update points are spent the worlds stands still as well.
Has this been tried? Does a game with mechanics as such exist?

Please help.
Thanks!

I didn't find the right solution from the Internet.

References:
https://forum.freegamedev.net/viewtopic.php?f=46&t=7274&sid=c70be7e60211148ef18fd62e340d3bb6

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