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Battle Scale
Topic Started: Aug 13 2008, 09:20 PM (336 Views)
Eric
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Mercenary Brute

( ^_^ Well I have been thinking of this mission for a while, but I have finally put it together. Hope it is satisfactory. :lol: )
____________________________________

You just so happend to be running into luck today. Foes are popping up from left to right and the only thing you can do is pop them off and gain exp of battle and credits that drop from their corpses. Sounds easy enough, Nope. You can start to feel the strain of combat on your body. Are these foes becoming stronger with each battle? Yes they are. Prove yourself to take out as many of these reploids as possible whithout being exterminated.


Concept:

1.Reploid start off against level 1 reploid of custom stats equal to level one. The stats can be completely modified with each take on this mission, so no predetermined stats are around. The stats grow with each level as the mission progress.

2. Each round goes on like a regular battle on a 5x5 grid.

3. Custom Level 1-5 reploids can only use Low Tier Chips, V1 Weapons, Any Armors, Any Pets, Any Statuses, and NO SPECIALS.

Custom Level 5-9 Reploids can use Low Tier Chips, V1-V2 Weapons, Any Armors, Any Pets, Any Statuses, Any Base Class and NO SPECIALS.

Custom Level 10-14 can use Low-Mid Tier Chips, V1-V3(1 V3) Weapons, Any Armors, Any Pets, Any Statuses, Base Class, and ANY SPECIALS.

Custom Level 15-34 Low-High Tier Chips, Any V1-V3 Weapons, Any Armors, Any Pets, Any Statuses, Any Presitge Class(30-34 may Ascend), and ANY SPECIALS.

Custom Level 35^: Basic EXE WARRIORS Battle rules go into effect. Everything is unlocked and GOD will judge the opponents.

4. Player may only use the same attack three times within every 10 opponents defeated, and Weapons are refreshed after every 10 defeated opponents. May not restore in the middle of a match if it is a handicap. ADVICE: Have some strong weapons, or come prepared with a lot of weapons.

5. The person that takes this mission stats are not refreshed after every battle. Stats are refreshed after every 10 defeated opponents. May not restore in the middle of a match if it is a handicap. Once you start going against level 15-34 you will be able to refresh stats after every 2 bouts.

6. The person that takes this mission will receive EXP and credits as if they were to fight an actual opponent.

7. At any time a person may choose to take on a handicap to make their rewards even greater. The grid is then expanded by 1x1 per additional person added.

8. Hp replinish after every six fights.

9. This mission can only be taken every month, so use it wisely.(This time frame is Subject to change.)
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Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
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Neon Prower
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Brother of PikaMan, Team Sky co-leader, Honorary Maverick Hunter

As Maverick Hunter Silhouette LZ, I ask for permission to begin this task! *salutes Eric*
http://z10.invisionfree.com/Darkness_Prime

We need members! Please! So far we only have 13 and we've been around for a good while...
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Eric
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Mercenary Brute

I will allow you to go first on it, but I will first need he approval of administration. Also, try not to allow them to see you posting here in the future. Post in the porper place which is here:

http://z4.invisionfree.com/exewarriors/ind...?showtopic=2855
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