| Viewing Single Post From: Quick overveiw and decisions | |
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| Raro | Jan 10 2007, 06:06 PM |
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The Creator
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Marshmellows would eb an enemy. That'd be easier on Sapphire. I think all our main characters would be okay. And Melana's attacks, we can just change 'em around ab it so that she can attack. I'm going to post an enemy list. (((How about we do an RPG sidescroller? A bit like Maplestory (if you've played) only the characters aren't THAT complicated. Like they can't change clothes. But they can get like weapons. And maybe like a sp (mp) bar, as well as HP, so when they use a skil, it uses up some, and they can't use mroe until they collect stuff. The stronger the attack the more sp (mp) it uses. Cause it's going to be easier for me to draw backrounds and stuff like that. It's really hard to draw RPG bg's. And enemies would be kirby style. To limit difficulty, with bosses being one of few enemies that can actually have more health than like a two hit bar or soemthing. And of course, we'd have to have an attack (simple weapon strike) that doesn't cost sp (mp) but onyl hits like right in front or soemthing.))) I need people to comment on the enemies too. |
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| Quick overveiw and decisions · Perpetual Islands Game | |





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