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| Raro | Jan 11 2007, 05:41 PM |
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The Creator
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Okay, here are the first eight. I need sapphire and sharpe mainly, to look over them, and tell me wether they're too hard or anything. They will not be in pencil at final, but that just shows placement, and what. Cause when I do, the abckgrounds themselves will be painted on GIMP. and then the doors, will be made as sprites. If I need to make any changes, let me know. The cruise is basiccly a tutorial level. And the left arrow on the cruise, just lets you watch the beginning cut scenes over again. ![]() And they will not be this sloppy, and the water will actually look like water int he finals. ![]() Doors with arrows, bring you to the next stage. You must complete the number before to continue. You need to collect the four jewels to open the altar, and specal stage (star). (altar=diamond) and they act as quick level skips (to egt from one island to another faster, like warpstars in kirby) and you willl gain extra stats like throught he star doors or soemthing. M=miniboss, B=boss. If the numbers split, that is a branching path. (sapphire or sharpe, can you guys do platforms where you can jump up through it, but not go down through it? Can you guys make ladders? Or certain platforms that you CAN go through with double press down. And can you make it so hold the button is walk, and double press then hold is run?) You have to finish 4 before you can play 5, and the M and B's include (as numbers), but the star and the altar are seperate. The doors will just be floating there on platforms. (as stated above) If there's anything we an't do, then let me know. And I'l make changes, or we'll discuss it. |
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| Island maps · Perpetual Islands Game | |





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10:16 PM Nov 25