Welcome Guest [Log In] [Register]
Viewing Single Post From: My current stage WIP: Braum's Aquaducts
Member Avatar
MKF Chairman, SCV3 leader/founder, Deranged Coder

Here's scene inspired from part of CV2's wilderness:

Posted Image

Here's the Axearmors of SCV3. I wanted something a bit old school in their design, something close to the original CV3 look. They are an combined edit of the CV4 and Chronicles Axearmors with a SOTN palette similar to the CV3 blue shade.

Plus all the modern Axearmors are created for tons of manually animated parts, a bit much to create for a standard enemy.

Posted Image

Axearmors start with a shield that will stop most player projectiles dead in their tracks. However they break after absorbing too many hits and offer no protection from Sypha's magic:

Posted Image Posted Image
Posted Image

Like in newer CV games Axearmors will throw their axes downward at players below them. Unless your playing easy mode:

Posted Image
Edited by Obreck, Aug 22 2010, 07:04 PM.
Posted Image
Offline Profile Quote Post
My current stage WIP: Braum's Aquaducts · Super Castlevania 3
Hosted for free by ZetaBoards
Skin based on BoHeGeHa by OverTheBelow (IFSZ)