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Obreck
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MKF Chairman, SCV3 leader/founder, Deranged Coder

Here's scene inspired from part of CV2's wilderness:

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Here's the Axearmors of SCV3. I wanted something a bit old school in their design, something close to the original CV3 look. They are an combined edit of the CV4 and Chronicles Axearmors with a SOTN palette similar to the CV3 blue shade.

Plus all the modern Axearmors are created for tons of manually animated parts, a bit much to create for a standard enemy.

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Axearmors start with a shield that will stop most player projectiles dead in their tracks. However they break after absorbing too many hits and offer no protection from Sypha's magic:

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Like in newer CV games Axearmors will throw their axes downward at players below them. Unless your playing easy mode:

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Edited by Obreck, Aug 22 2010, 07:04 PM.
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My current stage WIP: Braum's Aquaducts · Super Castlevania 3
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