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| Rockman's WIP Topic; For Great Justice! | |
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| Tweet Topic Started: Nov 22 2010, 07:42 PM (3,514 Views) | |
| Rockman | Jan 3 2011, 01:40 PM Post #26 |
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Super Spriting Robot
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It did. I got the sprites, but they don't work for what I was looking for. Found a better set =P |
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Rockman | Jan 5 2011, 05:40 PM Post #27 |
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Super Spriting Robot
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Update!!!! Metaknight Hold - New Sprite Set. Had to give him a new walk for this to work. Hold and Carry Done Hold Old Carry Main Post Updated too Edited by Rockman, Jan 6 2011, 10:05 AM.
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Silent | Jan 5 2011, 09:28 PM Post #28 |
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Pineco
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Much better. Those ARE his advance-style sprites, and not the Kirby Super Star Ultra version, right? |
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| EvilMariobot | Jan 5 2011, 10:25 PM Post #29 |
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So, who want's an ICBM?
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The Hold sprites still look like he has no arms. The Carry sprites look fine, though. |
Skin Mods: 100% http://www.sendspace.com/file/5q2dpq 100% http://www.sendspace.com/file/cgnmc4 100% http://www.sendspace.com/file/fm72y7 100% http://www.sendspace.com/file/zltl76 100% http://www.sendspace.com/file/bvx20a
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| Rockman | Jan 6 2011, 12:41 AM Post #30 |
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Super Spriting Robot
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@ Silent.... Yes @ Mario.. Yeah for that one.. I'm not too sure how to handle the hands =/ |
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Warcheeso | Jan 6 2011, 12:54 AM Post #31 |
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Cartoonist, Animator, Voice Actor (sort of).
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I say leave them alone... cause with the other nightmare in dreamland sprites, you don't see his arms. For the plates of armor on his shoulders, would you mind showing a set of the carry sprites with them up in stead of sideways? cause while I was separating the sword from Metaknight, I noticed they stayed vertical no matter what position his hands were in. |
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head to MY ART GALLERY to see my stuff! what? what shameless plug? I don't see a shameless plug! "Life is a box of corn flakes. It's is full of different pieces that are never exactly the same, making each box a completely different experience.... I hate corn flakes." ~Warcheeso SKINS BY ME Spoiler: click to toggle Ever seen a pig fly? Spoiler: click to toggle my reaction: Spoiler: click to toggle If you don't like my sig and you're not a Moderator..... ![]() DEAL WITH IT. or Happy demon baby is coming to get you. | |
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| Rockman | Jan 6 2011, 09:53 AM Post #32 |
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Super Spriting Robot
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NEVA! [Ok] Hold Fixed Carry Edited by Rockman, Jan 6 2011, 10:05 AM.
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Aussieportal | Jan 6 2011, 10:20 AM Post #33 |
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Formerly Veteranportal. Not here very often.
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i dare say, they look spot on Rockman, I'm sure Shodian would be pleased. Good work. |
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And yes, I currently have a stock lighting ball as an avatar - live with it, I'm lazy. Skins WIP by VeteranPortal: Retro Luigi - Luigi sprited as he was in SMB2/SMB3, NES style. Complete as of V0.41, JUST have to upload it now and share with the world. Retro Link - Link sprited as he was in Zelda II, with powerups coming from as if Zelda II was like SMB3 . Completion - 70%, Normal, Boomerang, Bow and Cloud Link Complete. Classic and Deku Link Largely Complete, Bomb Link on Hold for now, Now it's down to Zero Link or Arbiter Link. Due to plain lack of energy and Dev plans to update Link this skin will be on Indefinate Hiatus. My sincere apologies to everyone anticipating this skin. ??? - TBA of commencement. Currently due to lack of time and motivation. Plus V0.5 is a ways off so I can't even get the sprite layout. Hint: It's from an old Compile Game back in the 80's yes, that's a vague hint. Blog: Words from a MKF Correspondent from Australia. | |
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| Warcheeso | Jan 6 2011, 05:15 PM Post #34 |
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Cartoonist, Animator, Voice Actor (sort of).
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ah yes... that looks much better! I had a hunch that's what it was. |
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head to MY ART GALLERY to see my stuff! what? what shameless plug? I don't see a shameless plug! "Life is a box of corn flakes. It's is full of different pieces that are never exactly the same, making each box a completely different experience.... I hate corn flakes." ~Warcheeso SKINS BY ME Spoiler: click to toggle Ever seen a pig fly? Spoiler: click to toggle my reaction: Spoiler: click to toggle If you don't like my sig and you're not a Moderator..... ![]() DEAL WITH IT. or Happy demon baby is coming to get you. | |
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| Rockman | Jan 21 2011, 03:57 PM Post #35 |
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Super Spriting Robot
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Because I'm never happy with my work.. Redid the Hold and Carry... Using the normal walk. Did two versions of the Carry... wasn't sure if I should do the one or two handed... Uploaded. Tell me what you think Main Post Updated |
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Warcheeso | Jan 21 2011, 06:53 PM Post #36 |
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Cartoonist, Animator, Voice Actor (sort of).
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I say that the original Hold sprites were fine the way they were. For carry, I'd use the new 2 handed Carry with a slight adjustment to the Left hand so that it looks like it is partially covered by his mask. either way, all of the sprites are looking good. though, if all else fails, you can put together a mockup of metaknight holdoin and carying an object and see which one you think looks better. (or I can do that if you want) |
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head to MY ART GALLERY to see my stuff! what? what shameless plug? I don't see a shameless plug! "Life is a box of corn flakes. It's is full of different pieces that are never exactly the same, making each box a completely different experience.... I hate corn flakes." ~Warcheeso SKINS BY ME Spoiler: click to toggle Ever seen a pig fly? Spoiler: click to toggle my reaction: Spoiler: click to toggle If you don't like my sig and you're not a Moderator..... ![]() DEAL WITH IT. or Happy demon baby is coming to get you. | |
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| Rockman | May 17 2011, 09:45 AM Post #37 |
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Grand Revival! Helpin' Del with some Lololo[lolololololol] sprites. I'm posting zah progress here and on the main topic Dusting off 4 months worth of... dust.. Progress so far. Snakey ![]() Might re-do him =/ Skull [3 Color Variants] white blue black
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Rockman | May 30 2011, 03:40 PM Post #38 |
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Resizing Vire for Aura, moved it here seeing as that other topic is either dead in the water, or he just never checked it after. Still need feedback on this 1 2 3
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| Silent | May 30 2011, 04:09 PM Post #39 |
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Pineco
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Looks good so far. |
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| AuraLancer | May 30 2011, 04:41 PM Post #40 |
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Dragoon rule #1: Don't jump indoors.
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I didn't notice your post in the request topic because you edited it instead of making a new one ![]() Anyway, it looks good so far, though his eyes look a little too close together in the first and third sprites. Here's the official art if you want to spice him up a bit: Spoiler: click to toggle
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I'll just have to...
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| Rockman | May 30 2011, 07:06 PM Post #41 |
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WAS THE ONLY ONE IN THE --Oh ok... hahahaha He's done.. Look below Edited by Rockman, May 30 2011, 08:12 PM.
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| AuraLancer | May 30 2011, 07:16 PM Post #42 |
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Dragoon rule #1: Don't jump indoors.
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Cool. He doesn't have to be exactly like the old one, or fit within a box, btw. |
I'll just have to...
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| Rockman | May 30 2011, 08:11 PM Post #43 |
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Super Spriting Robot
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Done Original Recolor Palette Blue Red
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Current Projects: Metaknight Carry - 100% Hold - 100% Map - 100% | |
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| AuraLancer | May 30 2011, 08:43 PM Post #44 |
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Dragoon rule #1: Don't jump indoors.
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Nice, he has such a fat head. Heh heh. |
I'll just have to...
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100%
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over Tails V 0.41=
over Mario = incomplete
over Roll V 0.41= Almost. not 100% satisfied with the starman theme... and Trailer needs to be made, might wait for 0.5 for release


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