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Guide game DnD Poisons
Topic Started: Aug 15 2007, 11:56 AM (322 Views)
Farfalla
Member Avatar
Sacrificial Butterfly
Ada enam jenis ending di game ini, seperti yang tertera di bawah... Kedua ending B, baik yang Unreachable maupun Games mengandung unsur Yaoi heheh... jadi hati2 dalam melangkah... :nyengir:

A: The Puzzle

DAY 1

1) IN THE LIBRARY
Listen to Near's words

2) ROGER'S OFFICE
I still see him as a rival

3) LIBRARY
Don't worry about him

4) COMMON ROOM
Talk to him

4a) was making conversation

5) OUT
Play with the boys

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

Visit Near's room

6a) OUT
hides and listen

6a1) to become better than Near

6b) LIBRARY
it could give me ideas

6c) ROGER'S OFFICE
looking for Near

Visit again Near's room before going to Mello's room

6d1) NEAR'S ROOM
knock the door

6d2) I came to talk

6e) MELLO'S ROOM
More or less

DAY 2

0) Go to Near's room

0a) Should we go together?

2) LIBRARY
All right

3) Gods, shut up

4) Catch Near

5) NEAR'S ROOM
Respect Near's privacy

6) ROGER'S OFFICE
Alright

7) LIBRARY
There isn't

8) COMMON ROOM
Yeah, we did

9) He might be

10) OUT
'kay

10a) Go talk to him

10b) Why don't you play with us?

11) NEAR'S ROOM
Knock on the door

12) ROGER'S OFFICE
Yes, of course

13) ...

14) LIBRARY
He isn't my best friend

15) MELLO'S ROOM
Better go out for a walk

16) OUT
Yes... I hate this girl

17) Go out to where he is

DAY 3

0) Go to Near's room

0a) Let's go together

2) LIBRARY
To do a perfect project

3) NEAR'S ROOM
Looking for Near

4) ROGER'S OFFICE
...

5) COMMON ROOM
Draw me instead

6) OUT
I just wanted to

A- Forever

DAY 1

1) IN THE LIBRARY
Listen to Near's words

2) ROGER'S OFFICE
I still see him as a rival

3) LIBRARY
Don't worry about him

4) COMMON ROOM
Talk to him

4a) was making conversation

5) OUT
Play with the boys

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

Visit Near's room

6a) OUT
hides and listen

6a1) to become better than Near

6b) LIBRARY
it could give me ideas

6c) ROGER'S OFFICE
looking for Near

Visit again Near's room before going to Mello's room

6d1) NEAR'S ROOM
knock the door

6d2) I came to talk

6e) MELLO'S ROOM
More or less

DAY 2

0) Go to Near's room

0a) Should we go together?

2) LIBRARY
All right

3) Gods, shut up

4) Catch Near

5) NEAR'S ROOM
Respect Near's privacy

6) ROGER'S OFFICE
Alright

7) LIBRARY
There isn't

8) COMMON ROOM
Yes, we did

9) He might be

10) OUT
'kay

10a) Go talk to him

10b) Why don't you play with us?

11) NEAR'S ROOM
Knock on the door

12) ROGER'S OFFICE
Yes, of course

13) ...

14) LIBRARY
He isn't my best friend

15) MELLO'S ROOM
Better go out for a walk

16) OUT
Yes, I hate this girl

17) Go out to where he is

DAY 3

0) Go to Near's room

0a) Let's go together

2) LIBRARY
To kiss Near again

3) NEAR'S ROOM
Looking for Near

4) ROGER'S OFFICE
I told you I'm fine!

5) COMMON ROOM
Draw me instead

6) OUT
I'm not in the mood

B- Unreachable

DAY 1

1) IN THE LIBRARY
Look at how Near breathes

2) ROGER'S OFFICE
I might become obsessed

3) LIBRARY
Maybe, if you find out

4) COMMON ROOM
Talk to him

4a) was making conversation

5) OUT
I'm not in the mood (NECESSARY)

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

Visit Near's room

6a) OUT
hides and listen

6a1)to punish Near

6b) LIBRARY
it will be hard to sleep

6c) ROGER'S OFFICE
looking for Near

Visit again Near's room before going to Mello's room

6d1) NEAR'S ROOM
Enter without knocking

6d2)I came to see you (NECESSARY)

6e) MELLO'S ROOM
I've other plans for him

DAY 2

0) Go to Near's room

0a) Let's go together

2) Look at Near's lips

2a) Deepen the kiss

3) ROGER'S OFFICE
Search in Roger's desk

4) LIBRARY
I'm too interested in it

5) NEAR'S ROOM
Look around Near's room

5a) think about Near

6) COMMON ROOM
grab his wrists

7) MELLO'S ROOM
Better go out for a walk

7a) NEAR'S ROOM
enter without knocking

7b) ROGER'S OFFICE
He is very pleased

7c) OUT
What did you talk about?

7d) COMMON ROOM
Liar

7e) Kiss him

7f) continue

DAY 3

0) Go to Near's room

0a) Wait..

0b) Push him into the bed

2) LIBRARY
play with Near

3) ROGER'S OFFICE
Push him onto the desk

4) LIBRARY
*smirk*

5) COMMON ROOM
But it might be interesting

6) OUT
Near is mine

7) Near is as dirty as I am

8) MELLO'S ROOM
I slept with him

B- Games

DAY 1

1) IN THE LIBRARY
Look at how Near's breathes

2) ROGER'S OFFICE
I might become obsessed

3) LIBRARY
Maybe, if you find out

4) COMMON ROOM
Talk to him

4a) was making conversation

5) OUT
I'm not in the mood (NECESSARY)

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

Visit Near's room

6a) OUT
hide and listen

6a1)to punish Near

6b) LIBRARY
it will be hard to sleep

6c) ROGER'S OFFICE
looking for Near

Visit again Near's room before going to Mello's room

6d1) NEAR'S ROOM
Enter without knocking

6d2)I came to see you (NECESSARY)

6e) MELLO'S ROOM
I've other plans for him

DAY 2

0) Go to Near's room

0a) Let's go together

2) Look at Near's eyes

2a) Stop the kiss

3) ROGER'S OFFICE
Leave

4) LIBRARY
don't want to think about it

5) NEAR'S ROOM
Respect Near's privacy

6) COMMON ROOM
try to control yourself

7) MELLO'S ROOM
Better go out for a walk

7a) NEAR'S ROOM
knock on the door

7b) ROGER'S OFFICE
I think you should ask him

7c) OUT
What did you talk about?

7d) COMMON ROOM
...

7e) let's do it again?

7f) stop

DAY 3

0) Go to Near's room

0a) Wait..

0b) Talk more

2) LIBRARY
try to focus on work

3) ROGER'S OFFICE
Release him

4) LIBRARY
Nothing important

5) COMMON ROOM
I don't want her to know

6) OUT
Not even I know him

7) you might be right

8) MELLO'S ROOM
I'm just a bit confused

C- Games

DAY 1

1) IN THE LIBRARY
Listen to Near's words

2) ROGER'S OFFICE
I still see him as a rival

3) LIBRARY
Don't worry about him

4) COMMON ROOM
Talk to him

4a) was making conversation

5) OUT
Play with the boys

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

Visit Near's room

6a) OUT
hides and listen

6a1) to become better than Near

6b) LIBRARY
it could give me ideas

6c) ROGER'S OFFICE
looking for Near

Visit again Near's room before going to Mello's room

6d1) NEAR'S ROOM
knock the door

6d2) I came to talk

6e) MELLO'S ROOM
More or less

DAY 2

0) Go to Near's room

0a) Should we go together?

2) LIBRARY
NO WAY!

4) Help him stands up

5) NEAR'S ROOM
Respect Near's privacy

6) ROGER'S OFFICE
Alright

8) COMMON ROOM
Yeah, we did

10) OUT
'kay

10a) Is he lonely?

11) NEAR'S ROOM
Knock on the door

12) ROGER'S OFFICE
I'm trying...

13) Yes, he is

14) LIBRARY
He isn't my best friend

15) MELLO'S ROOM
Better go out for a walk

16) OUT
What?!

17) MELLO'S ROOM
Better go out for a walk

17a) I want to help him

DAY 3

0) Go to Near's room

0a) Let's go together

2) LIBRARY
I have L in my mind

3) NEAR'S ROOM
Looking for Near

4) ROGER'S OFFICE
I will, thanks

5) LIBRARY
I won't miss Near even a bit!

6) COMMON ROOM
We think alike

7) OUT
Join the game

C-Loyal Dogs

DAY 1

1) IN THE LIBRARY
Listen to Near's words

2) ROGER'S OFFICE
I don't care about him

3) LIBRARY
Don't worry about him

4) COMMON ROOM
Leaves

5) OUT
Play with the boys

6) MELLO'S ROOM
Better go out for a walk (NECESSARY)

6a) OUT
hides and listen

6a1) to ignore Near

6b) LIBRARY
Matt might like it

6c) ROGER'S OFFICE
Walking around and thinking

6e) MELLO'S ROOM
Not really

DAY 2

0) Go to Common Room

0b) COMMON ROOM
I'd rather do something else

4) Don't help him

5) NEAR'S ROOM
Look around Near's room

6) ROGER'S OFFICE
How can you tell?

7) COMMON ROOM
Yeah, I did

8) OUT
'kay

8a) Was he looking at me?

9) LIBRARY
Do homework

11) NEAR'S ROOM
Enter without knocking

12) ROGER'S OFFICE
No matter how much I try

15) MELLO'S ROOM
Better go out for a walk

16) OUT
He'll be okay

17) MELLO'S ROOM
Yes, you are

DAY 3

0) Go out

0b) OUT
Walk around

0b1) Should I tell Roger, then?

1) LIBRARY
I have L in my mind

2) NEAR'S ROOM
Looking for you

3) ROGER'S OFFICE
I will, thanks

4) LIBRARY
Yeah, yeah whatever

5) COMMON ROOM
How annoying

6) OUT
Join the game
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