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Timer Balls; Timer Balls to be used to automaticaly catch shinys
Tweet Topic Started: Jun 8 2011, 11:13 PM (925 Views)
mewthree Jun 9 2011, 12:32 AM Post #16
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Ignore the shiny part, and make it so that the longer a pokemon is in the feild, the eisier it is to catch.
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Dark Jun 9 2011, 01:24 AM Post #17
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well it won't work because you are supposed to be protecting something and if you leave field empty for pkm to run you would losse it's (the lstory level) of course you can repeat it but this is not right solution besides that sam will make pokeballs so this one is actually not needed here
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Toejammer Jun 9 2011, 02:29 AM Post #18
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I like the sound of this
I have ptd open but am on other websites so i miss pokemon
Maybe the price is abit cheap and should maybe be abit more but its a good idea

On the other hand some may say its our fault if we miss the shinies because we shoulda been paying attention but forget what they say i am backing this idea
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Dark Jun 9 2011, 03:04 AM Post #19
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it's not just that you will catch them automaticaly but there is also money issue even i have half of the milion of cash also this type of pokeball is useless there will be pokeballs added in future and because people are lazy sam should make the pokeball to catch shinys automatically? this is nonsense think about it, as i said early this idea would be good for multiplayer where we start from nothing but until we get multiplayer this idea would wait more than year to be considered by him. (the point is not to make game simple but harder and more challenging)
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Posted ImageMysticman89 Jun 9 2011, 03:21 AM Post #20
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It's bad enough that people can AFK train/money grind with minimal effort, rending achievements pertaining to money/high levels less of a big deal (with perhaps a couple exceptions like abra), making shinies auto-catch would make things even worse in terms of taking away potential achievements.

Perhaps if they were super expensive (as in 1 mil or more each, certainly not 50k, which is cheap by any money grinders standards) then it might be reasonable, but I would imagine it'd just lead to people whining that it got wasted on a shiny rattata while they were paying attention or something like that.

The rate already got bumped from 1/10k to 1/1k, so really you can easily get several shinies in just a few hours of paying attention; if people started getting shinies when not paying attention the overall shiny population would explode.
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Temproux Jun 9 2011, 09:55 AM Post #21
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Jun 9 2011, 02:29 AM
I like the sound of this
I have ptd open but am on other websites so i miss pokemon
Maybe the price is abit cheap and should maybe be abit more but its a good idea

On the other hand some may say its our fault if we miss the shinies because we shoulda been paying attention but forget what they say i am backing this idea
That is the main reason I came up with this idea, to give people who do that a way to catch shinys while they do something else.
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Jun 9 2011, 03:21 AM
It's bad enough that people can AFK train/money grind with minimal effort, rending achievements pertaining to money/high levels less of a big deal (with perhaps a couple exceptions like abra), making shinies auto-catch would make things even worse in terms of taking away potential achievements.

Perhaps if they were super expensive (as in 1 mil or more each, certainly not 50k, which is cheap by any money grinders standards) then it might be reasonable, but I would imagine it'd just lead to people whining that it got wasted on a shiny rattata while they were paying attention or something like that.

The rate already got bumped from 1/10k to 1/1k, so really you can easily get several shinies in just a few hours of paying attention; if people started getting shinies when not paying attention the overall shiny population would explode.
Yeah 1mil sounds good at this moment but think of the timer ball it as a optional feature (you can only have nine timer balls at one time).

besides if you don't want to catch a shiny rattata then don't go on a level where there are rattata.
Edited by Temproux, Jun 9 2011, 10:03 AM.
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highlander97 Jun 9 2011, 11:21 AM Post #22
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I kind of understand. I mean a guaranteed shiny catcher would be good but if anything maybe 1 for an acheivement but the ability to buy loads of 'timer balls' will make the desirability of shiny's drop if people can catch them while they're afk. Sorry but i don't agree.
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Posted ImageMysticman89 Jun 9 2011, 04:09 PM Post #23
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besides if you don't want to catch a shiny rattata then don't go on a level where there are rattata.


Rattata was just an example of a common pokemon. The same argument could be applied to zubat, or any other relatively common pokemon. So far I don't think there's any levels that contain exclusively 'rare' pokemon (and if there was, that pokemon would no longer be rare), so no matter what you're more likely to 'waste' your ball on a relatively common shiny, which would lead to disgruntled folk mad that their super expensive ball was wasted.
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dannyjesusv Jun 9 2011, 04:32 PM Post #24
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Just have the timer ball be a ball that allows you to catch pokemon at a higher life, for each wave you complete.
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Dark Jun 9 2011, 06:05 PM Post #25
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timer ball purpose is different than you said now besides why creating timer balls? when we will have great/ultra and master in game. There is no point of doing it because it will be waste of time (where sam could do something more interesting than this) besides for that type of idea the quick ball would be more proper because we have waves which are fast not slow and in this case quick ball would be better not timer ball

PS. you don't count the time which wave will take to change to another of how long it last but time for each single pkm on the map and because they (mostly) aren't slow the timer ball is useless because it works better for pkm that we fight longer


Edited by Dark, Jun 9 2011, 06:11 PM.
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Nanaki Jun 9 2011, 06:28 PM Post #26
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I do not like it.
Shinies are already easy to get, now make them so that when we afk we can still catch them? NO!

Shinies are special and should not be easy to get your hands in. So if you can get them when you are afk it just drop down.
Kinda like saying you want something, but you don't want to do the work to get it...
The game is easy enough as it is.
We can leave or pks out and they can grind some money and earn exp. I do that and I have no idea how many shinies I have killed already, and I realy do not care. If I want a shinie I start to hunt for it.

And the price for the ball should be more like 1 mil, and then you can ony have one at a time.
So you cought a Pidgey rather then the abra? So what... Thats the price for being lazy.

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Lemming Jun 9 2011, 09:06 PM Post #27
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It is not so everkill after all. Say you buy one of these at 50k. You grind a little then "little music" you go back to the game and oh joy, you just spent 50k for a shiny zubat. I think most of the players wouldn't even care to buy a second one :P
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Temproux Jun 9 2011, 11:09 PM Post #28
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Look your all missing the point.
Sure the pokemon is instantly catchable when it appears and yes it might ruin the fun for some but remember that you do not have to buy it at all.
The main reason for this ball is to allow people who have short attention spans or just leaves the computer as they train their pokemon to catch pokemon without having to stare at the screen intensively.

and the main reason that it is a timer ball not a quick ball is because this ball is waiting until a shiny appears, as a quick ball would instantly catch any pokemon with a red health bar status (so it should be alot cheaper and stackable to 99).

All i'm saying is that there is a big percentage of players who do other things while tower defence is running so please consider that fact.
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Delabole23a9 Jun 9 2011, 11:32 PM Post #29
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Jun 9 2011, 11:09 PM
Look your all missing the point.
Sure the pokemon is instantly catchable when it appears and yes it might ruin the fun for some but remember that you do not have to buy it at all.
The main reason for this ball is to allow people who have short attention spans or just leaves the computer as they train their pokemon to catch pokemon without having to stare at the screen intensively.

and the main reason that it is a timer ball not a quick ball is because this ball is waiting until a shiny appears, as a quick ball would instantly catch any pokemon with a red health bar status (so it should be alot cheaper and stackable to 99).

All i'm saying is that there is a big percentage of players who do other things while tower defence is running so please consider that fact.
This guy's right, ive been watching the topic and all of you people who comment don't seem to get what he says, all he wants is a pokeball that you have to buy that will catch shiny pokemon that appear, to be used by people who don't watch their screens. Like me i just leave the game running to let my pokemon level, so i don't want to be watching the screen constantly to catch shiny pokemon, it's boring just watching it, i have better things to do like talk to friends, go on facebook, etc.
So i think this idea is genius and should definitely go through
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Spivol Jun 9 2011, 11:35 PM Post #30
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Don't you see that what you are suggesting is totally against the nature of playing? You are proposing to give an advantadge to people who don't play, they just just run the game and let it go. If they want to catch shiny pokemon, stay and wait for them to show up, like the rest of players do.
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