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2.9 Glitches
Tweet Topic Started: Jun 12 2011, 12:36 AM (942 Views)
alakazam Jun 12 2011, 12:36 AM Post #1
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I just played through route 5 and caught 2 shiny pidgeys and a shiny oddish. The interesting thing is that the pidgeys are lvl 19 and 27 and they both only know tackle. You are able to relearn any of the moves it would have learned up to its current level. As for oddish, it was a lvl 0. It did know acid in addition to its original moves absorb and sweet scent. Anyone else have anything like this?
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Posted ImagezShenanigans Jun 12 2011, 12:39 AM Post #2
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A known glitch that Sam posted he will be fixing on his blog. Thanks for posting though :) Welcome to the forums!

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Toejammer Jun 12 2011, 04:18 AM Post #3
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Yup the oddish being level 0 was mentioned on the samdangames.blogspot.com website

But its good you put it up incase some people didnt read it
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Thanks to NinjaGod for the signature and Gesswho for my fusion avatar :D
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digo77 Jun 12 2011, 04:21 AM Post #4
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SamWill fix the oddish glitch Tommorrow
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImageClick to warm and feed!
thanks master snowy and asgard
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Posted ImageHaunter Jun 12 2011, 04:27 AM Post #5
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I noticed another glitch. Sometimes pokemon would freeze after being hit by an attack like bubblebeam (multi-target attacks). The only way to end the round once wave 45 had passed was to exit. This happened several times to me.
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Check out my achievements thread here.

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Posted ImagezShenanigans Jun 12 2011, 04:51 AM Post #6
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Haunter
Jun 12 2011, 04:27 AM
I noticed another glitch. Sometimes pokemon would freeze after being hit by an attack like bubblebeam (multi-target attacks). The only way to end the round once wave 45 had passed was to exit. This happened several times to me.
Did you email him? This would be a great thing to get fixed in the mini update tomorrow.

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poledoo Jun 12 2011, 04:54 AM Post #7
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Haunter
Jun 12 2011, 04:27 AM
I noticed another glitch. Sometimes pokemon would freeze after being hit by an attack like bubblebeam (multi-target attacks). The only way to end the round once wave 45 had passed was to exit. This happened several times to me.
this has happened to me about 5 times total but only one of those times has been in 2.9 so its not 2.9 by itself
Edited by poledoo, Jun 12 2011, 04:56 AM.

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Thanks for the recolor ThunderStar!
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M13 Jun 12 2011, 07:24 AM Post #8
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What happens when you try to level these level 0's? Does it crash the game? Do they gain EXP like normal?

I'm curious because I finally caught a shiny bellsprout and it's level 0. >:(

Damn my luck. :'(
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MQPopit Jun 12 2011, 09:38 AM Post #9
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I caught lvl 0 Growlithe o.o.
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uwnim Jun 12 2011, 01:39 PM Post #10
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Level 0 Pokemon still level like normal.
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M13 Jun 12 2011, 07:02 PM Post #11
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Slight graphical glitch I just noticed on 2.9, then on 2.9.1 as well:

When Raichu (or possibly any Pokemon) uses Thunderbolt, the red sheen from the effect of Helping Hand will disappear. The two red shield icons will remain, but the Pokemon will return to its default color.
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Posted ImageProfessor Smeargle Jun 12 2011, 07:06 PM Post #12
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Actually that just doesn't happen with Thunderbolt, it appears to happen right when it gets the boost. (Or at least when it uses electro ball)
Please call me Smeargle/Chris~

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M13 Jun 12 2011, 09:09 PM Post #13
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I just checked, and it does indeed happen when he uses electro ball too. It doesn't happen when he uses double team or slam.

I think it has to do with the yellow flash right before electro ball or thunderbolt is used, but I don't have anything else with those moves to test it on.
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emmitt1984 Jun 13 2011, 09:19 PM Post #14
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Does anybody else's game freeze when you either click a pokemon to level it up or hit the level up button? Mine's done it like 5 times in the past half hour.
Like seemingly everyone else, I'm hitting you up to warm my eggs and feed my pokemon!

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shoi Jun 15 2011, 07:22 AM Post #15
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I just know that this level has been as buggy as a Beedrill nest, though I can't say that I blame Sam (he did put 2 levels out in one week, after all) I just hope that he fixes this by v 3.0.
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