Welcome Guest [Log In] [Register]
PokeTD
Search Members Calendar FAQ PTD-Forums Rules Portal Play and chat here! Arcade
  • Navigation
  • Poketd
  • →
  • Pokémon TD-Related
  • →
  • Pokemon TD Speculations and Suggestions
  • →
  • EV's, natures and stats page
THE FORUMS HAVE BEEN MOVED! Click here to check it out!
Welcome to Poketd. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
  • Pages:
  • 1
  • 2
EV's, natures and stats page
Tweet Topic Started: Aug 4 2011, 10:42 PM (306 Views)
Posted ImageProfessor Smeargle Aug 4 2011, 10:42 PM Post #1
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
So in the main games there are things called EV's (Effort Values) that affect a pokemon's stats.

I would like this to be in PTD because it adds a bit more strategy to games and it'll make multiplayer more strategical and fun.

I'll explain one at a time. First, EV's:

Whenever you beat a pokemon in the wild you'd get 1 EV point for whatever stat that pokemon is best in. Now the change from the main game would be you'd need 16 EV's rather then 4 for a new stat since you fight pokemon a lot quicker then in the main game and the max would be 1020 rather then 255 because of this. You'd have to manually set the ev's. Instead of the pokemon actually giving you ev's they'd give you some kind of point for that stat which you can use those points to "up" the ev's for that stat. Unfortunately speed is a static number in PTD so pokemon that give speed ev's would have to give something different in this game.

Natures: Exactly the same as in the game, same boosts same natures. Maybe Sam could make up some fun natures that might have an additional special effect. :P

Example of stats page:


[Charmander] Level 5

Adamant Nature (+Attack -Special Attack)
HP: 20
Attack: 13
Defense: 9
Special Attack: 12
Special Defense: 9

(Insert information about EV's here)

So yeah that was a lot of suggestions in one but they all relate to each other. (Yeah and I was kind of lazy at the last part. D:)
Edited by Professor Smeargle, Aug 5 2011, 08:39 PM.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Posted Imageshinyhunt Aug 4 2011, 10:57 PM Post #2
Member Avatar
Pottermore Beta Tester
Posts:
1,092
Group:
Honoured Member
Member
#16
Joined:
Jun 5, 2011
if this is added then EVs and IVs should be viewable when trading
Posted Image
Posted Image Posted Image
Posted Image Posted Image
userbars made by pokefan gen 1 thanks
Go here if you want a userbar like mine made by pokefan gen 1
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

come to my cash shop if you want shinys where we offer every shiny

Come here if you RP you know you want to 0..0
Offline Profile Quote Post Goto Top
 
Posted ImageProfessor Smeargle Aug 4 2011, 10:58 PM Post #3
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
shinyhunt
Aug 4 2011, 10:57 PM
if this is added then EVs and IVs should be viewable when trading
Oh yes, that'd be nice too. Well actually you should be able to view the pokemon's stats page where this information would be viewable.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Vaporeon Aug 4 2011, 10:59 PM Post #4
Rainbow Badge
Posts:
74
Group:
Member
Member
#638
Joined:
Jun 14, 2011
I gotta vote against this.

It's a bunch of extra complexity that doesn't really add to my enjoyment of the game.
Offline Profile Quote Post Goto Top
 
Posted ImageProfessor Smeargle Aug 4 2011, 11:03 PM Post #5
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
Just because you don't get it doesn't mean you should go against it. :-/ This isn't hurting anyone. It's just making the game have something to work for, a really good pokemon with great iv's, ev's and a great nature. It'd be good for bragging rights and for multiplayer, noobs can't abuse really powerful pokemon if they didn't ev train them.

What's the bad in adding this? It's just making the game have more depth to it and be better for multiplayer and late game. We don't want beating the end of the game just by using powerful level 100's, it should be your really powerful pokemon that you trained hard and appropriately and have good iv's, ev's and natures.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Budgetspaner Aug 4 2011, 11:18 PM Post #6
Member Avatar
Stone Badge
Posts:
1,788
Group:
Member
Member
#6
Joined:
Jun 1, 2011
I agree with smeargle :) These are needed. Also it will make training your pokemon MUCH less boring. :)
Edited by Budgetspaner, Aug 4 2011, 11:18 PM.
Posted Image
Posted Image

Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

Click If your not scared ;)
Posted Image

Thanks Ninjaoety :D


Misdreavus Colored Team
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
Thanks Thunderstar :)

Start of Scraggy Colored Team
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image
Thanks again Thunderstar :D


Posted Image Posted Image
Offline Profile Quote Post Goto Top
 
Vaporeon Aug 5 2011, 12:13 AM Post #7
Rainbow Badge
Posts:
74
Group:
Member
Member
#638
Joined:
Jun 14, 2011
I get them, I understand the systems just fine.

I just don't like them, and do not believe they offer benefit commensurate with the extra effort required to install and utilize.

That's the definition of when you should be against something.

Especially since they eat up programming time that could be put into use bringing us closer to eevee.

The evs annoy me since it means hours spent grinding in boring patches of the game world in order to get your important stats just right for whichever build you're working on.

The IVs are essentially random and are thus inherently unfair.

Natures are less unreasonable than the other two, but still annoying, for the same reasons. Takes for ever to get it matched just right to your build, and random distribution.

I like being able to just switch the moves around to deploy the same shiny pikachu as a blaster, supporter, or (in the case of levels where i attack) an untouchable speed demon.

I don't wanna keep 3-4 pikachus around to run my favorite builds, and I especially don't wanna spend time training up a bunch of non-shinies after I went through the trouble of hunting down a shiny pikachu.

It's my experience that the nature/iv/ev system isn't at all fun.
Offline Profile Quote Post Goto Top
 
Posted ImageProfessor Smeargle Aug 5 2011, 12:50 AM Post #8
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
EV training isn't that time consuming, it's fairly easy to fully ev train a pokemon in 40-50 minutes. Or at least I can do that and I'm a novice at that kind of stuff.

EV's, IV's and Natures are better at making your pokemon a tad more lively. Right now they're just pixels that you level up in any random place you get a ton of exp and any random one you got. With IV's and Natures you have to care about which one you use and with EV's you have to care about where you train them if you want a really good pokemon. It requires more effort, which effort is better for the game. Again, noobs using level 100's that they just trained in some random place that gives you a ton of exp or they they piled a bunch of rare candies is not very strategic. While if someone ev trained their pokemon and worked on getting really good iv's and nature should do better rather then the guy who wasn't even looking at the screen and leveling up! People should have to work harder to achieve something.

"The IVs are essentially random and are thus inherently unfair."

So as shinies.

"I like being able to just switch the moves around to deploy the same shiny pikachu as a blaster, supporter, or (in the case of levels where i attack) an untouchable speed demon."

One pokemon shouldn't be able to do all those things, there are a bunch of other pokemon that you use for specific roles, not one uber powerful one that you use for everything. That's like in the games when some person just trains a Charizard and beats the game with just that, not that fun and creative. Trust me, you get tired of using the same pokemon.

While the system itself isn't all that "fun" it's not "fun" you should be looking at in this case. In this case you should be looking at what is better systematically and what works better and what makes the game more enjoyable later on in the game. I don't like ev training pokemon or hunting for the right nature but in the end it's more rewarding when you have that really good pokemon you took effort in to raising and that is a really good battler. It kind of makes you more attached to your pokemon and you don't just look as them as brainless zombies that do all your bidding for them. It's like helping a child you have grow and learn more, you have to help nudge them in the right direction and eventually (well hopefully o3o) they grow successful.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Vaporeon Aug 5 2011, 01:14 AM Post #9
Rainbow Badge
Posts:
74
Group:
Member
Member
#638
Joined:
Jun 14, 2011
The Shiny doesn't change your battle ability it just lets you grind faster.

IVs influence your final stats.

I agree no one pokemon should be able to do everything. I just like the option to respec a monster between fights so it can do something else instead of having to train up a blasting nine-tails and a tricky nine-tails as a separate monster.

As for the main games, yeah I get why things like evs, natures, and Ivs are needed. I just htink the implementation was boring.
Offline Profile Quote Post Goto Top
 
Posted Imageshinyhunt Aug 5 2011, 02:01 AM Post #10
Member Avatar
Pottermore Beta Tester
Posts:
1,092
Group:
Honoured Member
Member
#16
Joined:
Jun 5, 2011
why are people complaining because ivs and evs make your pokemon stronger then they would be without adding ivs and evs
Posted Image
Posted Image Posted Image
Posted Image Posted Image
userbars made by pokefan gen 1 thanks
Go here if you want a userbar like mine made by pokefan gen 1
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

come to my cash shop if you want shinys where we offer every shiny

Come here if you RP you know you want to 0..0
Offline Profile Quote Post Goto Top
 
Vaporeon Aug 5 2011, 03:20 AM Post #11
Rainbow Badge
Posts:
74
Group:
Member
Member
#638
Joined:
Jun 14, 2011
1.) I'm complaining, one person, not people.

2.) I dislike the systems because they are clumsy, dull, and do not contribute to exciting gameplay. While at the same time being just barely significant enough that you can't ignore them completely.

3.) The systems do not infact make your pokemon stronger, since everyone else has them in play as well. With the exception of wild pokes having no EVs.

Offline Profile Quote Post Goto Top
 
Posted ImageProfessor Smeargle Aug 5 2011, 03:35 AM Post #12
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
The thing is the pokemon people used in the games just have random ev's because people use them against whatever they need to in the main game trying to get to the elite four rather then fighting specific opponents. They also usually don't have fully ev trained pokemon. (Unless they've been training with pokerus and the power items) Randomly ev trained pokemon aren't nearly as useful as specifically ev trained pokemon.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Vaporeon Aug 5 2011, 08:30 AM Post #13
Rainbow Badge
Posts:
74
Group:
Member
Member
#638
Joined:
Jun 14, 2011
What's your point? Was that in response to something?
Offline Profile Quote Post Goto Top
 
Posted ImageProfessor Smeargle Aug 5 2011, 03:28 PM Post #14
Member Avatar
Rising Badge
Posts:
1,330
Group:
Global Moderator
Member
#9
Joined:
Jun 1, 2011
I was responding to your 3rd point in your last post.
Please call me Smeargle/Chris~

Posted ImagePosted Image

Formerly DragonTamerChris/Sir Wobbuffet/Sir Wobblenut~
Posted Image
Made by Pokefan.

Posted Image

Won in Mastersnowy's contest.
Offline Profile Quote Post Goto Top
 
Kabuto Aug 5 2011, 04:24 PM Post #15
Thunder Badge
Posts:
32
Group:
Member
Member
#1,187
Joined:
Jul 19, 2011
NO

If this happened, I would seriously quit PTD
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Pokemon TD Speculations and Suggestions · Next Topic »
Add Reply
  • Pages:
  • 1
  • 2

Track Topic · E-mail Topic Time: 1:44 AM Jul 11
Hosted for free by ZetaBoards · Privacy Policy
THE FORUMS HAVE BEEN MOVED! Click here to check it out!