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| Even More Move Rebalancing; New Moves don't make sense | |
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| Tweet Topic Started: Aug 15 2011, 10:26 PM (100 Views) | |
| doofinc | Aug 15 2011, 10:26 PM Post #1 |
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Boulder Badge
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I suggest rebalancing the moves once again as most moves are getting too high. For example, Flash Cannon and Hydro Pump practically do the same thing but yet Flash Cannon is 80 while Hydro Pump is 60, and Hydro Pump is supposed to be higher. Also, Tri Attack is 80 power and has the chance of 3 different status conditions while Psychic is 70 with only sp def lowering. Do you see what I mean? Shadow Claw with more power than Crush Claw, Inferno being 100 power despite accuracy barely being used in this game, Vital Throw and Cross Chop at the same power, we need a heck lot more re-balancing here.
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Aug 16 2011, 03:48 PM Post #2 |
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Magikarp High Priestess
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If you read teh blog you'd see sam was already rebalancing the moves againXD |
KimmyLube Magikarp High Priestess
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| djm1997 | Aug 16 2011, 04:00 PM Post #3 |
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Spike-Shell Badge
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i dont think he shud rebalance at all he should restore them cuz aqua tail has 70 power while hydro pump has 60 this is not realistic this isnt fair cuz hes just makin all the good moves bad u dont hav 2 make it fair now bubble beam almost duz as much as hydro pump and earthquake is weaker than magnitude! UNDO THIS TERROR!!!
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| rarekwiebus | Aug 19 2011, 06:37 PM Post #4 |
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Coral-Eye Badge
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i agree. many moves are too powerfull or too weak! |
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1:43 AM Jul 11