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Unity3D
Topic Started: Oct 29 2010, 01:39 PM (15 Views)
alister
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Unity3D 3.00.f5 x32/x64 (23.10.2010) | 402 MB

Unity - a multiplatform tool for game development. Editor runs under Windows and MacOS. Games run under Windows, MacOS, Wii, iPhone, iPod, iPad, Android, PS3, XBox 360 and through the platform-independent Web Player Unity (connected to the browser as a plugin).
System Requirements for Unity Authoring:
* Windows: XP SP2 or later; Mac OS X: Intel CPU & "Leopard" 10.5 or later. Note that Unity was not tested on server versions of Windows and OS X.
* Graphics card with 64 MB of VRAM and pixel shaders or four texture units. Any card made in this millennium should work.
* Using Occlusion Culling requires GPU with Occlusion Query support (some Intel GPUs do not support that).
* The rest only depends on the complexity of your projects!.

System Requirements for Unity iOS Authoring:
* An Intel-based Mac
* Mac OS X "Snow Leopard" 10.6 or later
* The rest only depends on the complexity of your projects!

System Requirements for Unity Authored Content:
* Windows 2000 or later; Mac OS X "Panther" 10.3.9 or later.
* Pretty much any 3D graphics card, depending on complexity.
* Online games run on all browsers, including IE, Firefox, Safari, and Chrome, among others.

Home : www.unity3d.com
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