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| Tweet Topic Started: Jul 19 2010, 03:48 PM (5 Views) | |
| Z4K | Jul 19 2010, 03:48 PM Post #1 |
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Priority of moves: +6 Helping Hand +5 Snatch, Magic Coat +4 Follow Me +3 Focus Punch (charge) +2 Protect, Detect, Endure +1 Quick Attack, etc *0 Sleep Talk, Everything else -1 Vital Throw -2 Focus Punch -3 Revenge -4 Counter, Mirror Coat -5 Roar, Whirlwind CH chance: Regular moves: 1/16 (6.25%) chance -Focus Energy or holding Scope Lense: 2/16 (12.5%) chance -Focus Energy and Scope Lense: 4/16 (25%) chance High CH ratio moves: 4/16 chance (25%) -Focus Energy or Scope Lense: 5/16 (31.25%) chance -Focus Energy and Scope Lense: 8/16 (50%) chance Ancient Power [image] Power: 60 (Special) Accuracy: 100% PP: 10 Target: Both opponents. Effect: 10% chance for all the user's stats to rise 1 level. Head Crush [image] Power: 150 (Physical) Accuracy: 75% PP: 10 Target: 1 opponent. Effect: User takes 1/4 of the damage inflicted as recoil. Power Gem [image] Power: 75 (Special) Accuracy: 100% PP: 15 Target: 1 opponent. Effect: 20% chance to Petrify the opponent. Pulverize [image] Power: 65 (Physical) Accuracy: 95% PP: 15 Target: 1 opponent. Effect: If the opponent has a Light Screen, Reflect, Safeguard, and/or Substitute, they are removed from play after damage.. Learned by: Pinsir, Rhyhorn, Rhydon, Aggron, Makuhita, etc. Quicksand [image] Power: 55 (Special) Accuracy: 90% PP: 10 Target: 1 opponent. Effect: Priority +1. 10% chance to Petrify the opponent. Rock Blast [image] Power: 30 (Physical) Accuracy: 80% PP: 5 Target: 1 opponent. Effect: Hits 2-5 times. 2 hits (30% chance); 3 hits (30%); 4 hits (20% chance); 5 hits (20% chance). Rock Polish [image] Power: - Accuracy: - PP: 20 Target: User. Effect: User's Speed rises 2 levels. Rock Slide [image] Power: 80 (Physical) Accuracy: 90% PP: 10 Target: Both opponents. Effect: 30% chance to Flinch the opponent. Rock Throw [image] Power: 50 (Physical) Accuracy: 95% PP: 20 Target: 1 opponent. Effect: 20% chance to Flinch the opponent. Rock Tomb [image] Power: 70 (Physical) Accuracy: 90% PP: 10 Target: Both opponents. Effect: 10% chance to Petrify the opponent. If a Sand Storm is in play, the chance to Petrify the opponent increases to 50%. Rock Wrecker [image] Power: 150 (Physical) Accuracy: 85% PP: 5 Target: 1 opponent. Effect: User's Attack and Defense drop 2 levels each. Rollout [image] Power: 60 (Physical) Accuracy: 95% PP: 15 Target: 1 opponent. Effect: Removes Spikes, Stealth Rock, Toxic Spikes, and Cinders from the user's field and also removes Seed status from the user. Has a 20% chance to increase the user's Speed 1 level. Sand Storm [image] Power: - Accuracy: - PP: 10 Target: Field. Effect: Summons a Sand Storm that lasts 5 turns. All Pokemon on the field that are not [image] , [image] , or [image] lose 1/16 of their HP after every turn. Spike Cannon [image] Power: 20 (Physical) Accuracy: 90% PP: 10 Target: 1 opponent Effect: Hits the opponent 2-5 times in a row. 2 hits: 40%; 3 hits: 30%; 4 hits: 20%; 5 hits: 20%. Each hit has a 20% chance to drop 1 layer of Spikes. Stealth Rock [image] Power: - Accuracy: - PP: 20 Target: Opponent's field. Effect: Sets up sharp floating stones on the opponent's side of the field. Whenever the opponent switches, the incoming Pokemon takes damage depending on its typing. Pokemon who take neutral damage from [image] attacks lose 8% of their health; Pokemon who take 50% damage from [image] attacks lose 4% of their health; Pokemon who take 25% damage from [image] attacks lose 2% of their health; Pokemon who take 200% damage from [image] attacks lose 16% of their health; Pokemon who take 400% damage from [image] attacks lose 32% of their health. Tusk Thrust [image] Power: 110 (Physical) Accuracy: 85% PP: 10 Target: 1 opponent. Effect: - Learned by: Donphan, Sealeo, Walrein, Piloswine, Granbull. Stone Edge [image] Power: 100 (Physical) Accuracy: 85% PP: 5 Target: 1 opponent. Effect: High CH%. - UNOFFICIAL - Boulderdash Type: [image] (Physical) PP: 25 Power: 45 Effect: +1 Priority modifier. Cave In Type: [image] (physical) PP: 20 Power: -- Effect: Crushes small foes with big rocks. Uses an inverse damage calculation of that of Low Kick and Grass Knot, meaning lighter foes take more damage. Limestone Type: [image] (Special) Power: 85 PP: 15 Effect: Strikes your foe with a somewhat insolubile rock that has a 10% chance to solidify on foes with petrification. Limestone deals a quarter less damage during rain or acid rain, but has its Petrification chance quadrupled. Diamond Ray [image] Power: 150 (Special) PP: 5 Acc: 90% Target: 1 Opponent. Effect: User's Sp.Atk stat drops by 2 Levels Learned by: Tesgoyle Diamond Drill [image] Power: 60 (Physical) Accuracy: 90% PP: 20 Target: 1 opponent Effect: Ignores DEFENSE modifiers, and if the opponent has -2 DEFENSE or lower, its BP increases to 120. Learned by: Beedrill, Fearow, Nidoran Male, Nidorino, Nidoking, Rapidash, Cloyster, Onix, Steelix, Rhyhorn, Rhydon, Rhyperior (ugh), Seaking, Dunsparce, Skarmory, Nosepass, Probopass, Aron, Lairon, Aggron, Regirock, Prinplup, Empoleon. Clobber Type: [image] (Physical) Power: 65 PP: 20 Accuracy: 95 Effect: Strikes with a stone cudgel. Has a 30% chance to confuse the enemy or make it flinch if faster (but never both.) If used on a confused foe, it will deal 2x damage and remove their confusion. Edited by Gun6, Aug 13 2010, 01:54 PM.
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3:32 AM Jul 11