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Steel
Topic Started: Jul 19 2010, 03:48 PM (7 Views)
Z4K
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Priority of moves:
+6 Helping Hand
+5 Snatch, Magic Coat
+4 Follow Me
+3 Focus Punch (charge)
+2 Protect, Detect, Endure
+1 Quick Attack, etc
*0 Sleep Talk, Everything else
-1 Vital Throw
-2 Focus Punch
-3 Revenge
-4 Counter, Mirror Coat
-5 Roar, Whirlwind

CH chance:
Regular moves: 1/16 (6.25%) chance
-Focus Energy or holding Scope Lense: 2/16 (12.5%) chance
-Focus Energy and Scope Lense: 4/16 (25%) chance
High CH ratio moves: 4/16 chance (25%)
-Focus Energy or Scope Lense: 5/16 (31.25%) chance
-Focus Energy and Scope Lense: 8/16 (50%) chance

Bullet Punch
[image]
Power: 20
Physical
Accuracy: 95%
PP: 20
Target: 1 opponent.
Effect: Priority +1, hits twice..

Crash
[image]
Power: 120 (Physical)
Accuracy: 95%
PP: 15
Target: 1 opponent.
Effect: User takes 1/3 of the damage inflicted.
Learned by: Forretress, Metang, Metagross, Registeel

Doom Desire
[image]
Power: 130
Special
Accuracy: 90%
PP: 10
Target: Both opponents.
Effect: Hits opponent at the beginning of the 2nd turn after use. Can be stacked (meaning, you can use Doom Desire consecutively).

Dual Claw
[image]
Power: 35
Physical
Accuracy: 90%
PP: 15
Target: 1 opponent.
Effect: Hits twice. Each hit has a 20% chance to lower the opponent's Defense by 1 level.
Learned by: Scizor

Echo Pulse
[image]
Power: 20
Special
Accuracy: 90%
PP: 15
Target: Both opponents.
Effect: Hits 2(x), where x is the number of Wave Orbs the user has stacked.
Learned by: Lucario

Flash Cannon
[image]
Power: 80
Special
Accuracy: 90%
PP: 10
Target: Both opponents.
Effect: 10% chance to lower opponent's accuracy and Special Defense 1 level.

Gyro Ball
[image]
Power: depends on opponent's Base Speed stat.
Physical
Accuracy: 90%
PP: 10
Target: 1 opponent.
Effect: -

Iron Defense
[image]
Power: -
Accuracy: -
PP: 15
Target: User.
Effect: The user's Defense increases by 2 levels, and the user is immune to critical hits until it's attack next turn.

Iron Head
[image]
Power: 75
Physical
Accuracy: 95%
PP: 10
Target: 1 opponent.
Effect: 25% chance to lower the opponent's Defense by 2 levels.

Iron Tail
[image]
Power: 105
Physical
Accuracy: 85%
PP: 10
Target: 1 opponent.
Effect: 20% chance to increase the user's Defense by 1 level.

Justice
[image]
Power: 75
Special
Accuracy: 90%
PP: 15
Target: 1 opponent.
Effect: Priority -3. If the opponent damages the user with an attack first, Justice's power is doubled to 150.

Lead Poison
[image]
Power: 75
Special
Accuracy: 90%
PP: 20
Target: 1 Opponent
Effect: Badly Poison (25%) chance. Poison chance increases to 50% if opponent is [image] type.

Magnet Bomb
[image]
Power: 60
Special
Accuracy: 100%
PP: 10
Target: User.
Effect: Can't miss. If the opponent switches instead of attacking, the opponent is hit before leaving play and takes double damage.

Metal Burst
[image]
Power: -
Accuracy: 100%
PP: 10
Target: Both opponents.
Effect: Priority -4. Deals damage to the opponent equal to twice the damage that opponent did to the user this turn.

Metal Claw
[image]
Power: 50
Accuracy: 95%
PP: 25
Target: 1 opponent.
Effect: 10% chance to increase the user's Attack by 1 level.

Metal Sound
[image]
Power: -
Accuracy: 85%
PP: 40
Target: 1 opponent.
Effect: Opponent's Special Defense drops by 2 levels; If 2v2, both opponents' Special Defense drops by 1 level. If used after Inhale, accuracy is 100%.

Meteor Mash
[image]
Power: 100
Physical
Accuracy: 90%
PP: 10
Target: 1 opponent.
Effect: 10% chance to increase the user's Attack by 1 level.

Mirror Shot
[image]
Power: 60
Accuracy: 90%
PP: 25
Target: Both opponents.
Effect: 30% chance to lower the opponent's Accuracy by 1 level.

Refract
[image]
Power: 40
Special
Accuracy: 95%
PP: 10
Target: 1 opponent.
Effect: If the user has the Burn, Paralyze, Poison, or Confuse status, it is cured of that status, and the opponent now has that status effect.
Learned by: Magnemite, Magneton, Mr. Mime

Sharpen
[image]
Power: -
Accuracy: -
PP: 20
Target: Self.
Effect: User's Attack stat rises by 1 level.

Skewer
[image]
Power: 70
Accuracy: 95%
PP: 15
Target: 1 opponent.
Effect: Ignores defense modifiers of the opponent.

Steel Wing
[image]
Power: 70
Accuracy: 95%
PP: 25
Target: 1 opponent.
Effect: 10% chance to increase the user's Defense by 1 level.

Twinblade
[image]
Power: 40 (Physical)
Accuracy: 90%
PP: 10
Target: 1 opponent.
Effect: Hits twice. Each hit has a 10% chance to increase the user's attack by 1 level.
Learned by: Kabutops

- UNOFFICIAL -

Steel Nerves
[image]
PP: 10
Effect: User raises its Attack and SpDef stats by one level when used. Also reduces psychic damage by 20% for 3 turns.
Edited by Gun6, Aug 13 2010, 01:56 PM.
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